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NPC Generator

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Advanced [show]


Heather Shipley, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a grey armored body suit, with a simple white line shooting up and back down. Her hair is blonde and curly. Her amber eyes are passionate and lively.

Personality: She dislikes all the random violence that takes place in the west. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Assassin, her father struggled to pay the bills. She was an athlete and attended two major summer competitions. She never won. She has never given up on her music dream.

Motivation: Wants to work out more often.

Ideals: Athletic, Pacifist, Joker. Bonds: Poor. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Heather Shipley, Female Human Ranger 1
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)16 (+3) 9 (-1)15 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common, Aquan, Auran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Sun Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She likes to wear ponchos typically of a light pastel in addition to tight pants. Her orange fur is drawn into a tight pony tail with a clover scrunchie. This amber eyed southerner is not easily forgotten.

Personality: She is a Glassblower first and foremost. She believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Junk Dealer, who enjoyed hunting, Sun was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sun took refuge in the ruined castle and found the beat up scimitar and armor she uses now. She has taken up work as a Glassblower and fed both sides of the war false information with the goal of increasing casualties.

Motivation: She wants nothing more than to rejoin the army; and further expansion of business

Ideals: Joker. Flaws: PTSD. Bonds: Job, Nature, Military. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Sun Of Spirit, Female Tabaxi Ranger 10
Medium (5'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)11 (+0) 8 (-1)9 (-1)
Skills Deception +3, History +4
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1800 gp.


Social Check DCs


Gennal Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Cook, he is not a threatening figure. He wears a deerstalker hat to hide his balding. His eyes are brown and catlike.

Personality: He acts crazy and hedonistic. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gennal was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: A need for knowledge about a nearby landmark; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Hedonist, Impulsive, Greedy. Bonds: Poor, Adventurer, Criminal record. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Gennal Wasanthi, Male Elf Barbarian 6
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 50 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)10 (+0) 13 (+1)7 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 30000 cp.


Social Check DCs


Caeldrim Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Carpenter. He has a slight overbite and is overall scrawny. His long red hair reaches down to his waist. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.

Motivation: He desires power and/or immortality; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Athletic. Bonds: Immigrant, Nature, Job, Adventurer. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Caeldrim Teinithra, Male Elf Expert 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Lapis lazuli (15 gp). Rhodochrosite (15 gp). Rock crystal (20 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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