Robert Astley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear grey pants and tee shirts. His chestnut hair is cut short. This amber eyed easterner is not easily forgotten.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invites people to come help in his community garden.
History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Scribe for hire.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure
Ideals: Philantrophist. Flaws: Greedy. Bonds: Rich, Job, Criminal record. Occupation: Scribe
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 90 gp.
Nicholas Hastings, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. He wears his chestnut hair up in a very large beehive style do. He wears crescent spectacles with a black brim.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His parents moved while he was still in utero so he is the first generation to be born here. Nicholas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.
Motivation: To protect his home; and wishes to resurrect an old love
Ideals: Opinionated. Bonds: In love, Immigrant, Nature, Guardian. Occupation: Barkeep
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 200 sp. Large well-done wool tapestry (200 gp).
Qemuel Chaos, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His blue hair is slicked back into a classic pompadour. He has several tiny topaz earrings on each ear.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Born in the south to a Miller, Qemuel learned a great deal about his father's area of expertise. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has set out to sabotage the competition.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Disciplined. Bonds: Rich, Enemies, Job, Immigrant. Occupation: Miller
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 13)
Armor Class 12
Hit Points 74 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Aquan, Orc
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 |
Possessions: Brass mug with jade inlays (200 gp). Cloth of gold vestments (80 gp). Silver comb with moonstones (400 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp).
Blossom Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears light armors faded through time and improper care. Her hair is cut close to her head. Her fierce brown eyes like to dwell on things.
Personality: She has always had a great fascination with Dwarven culture. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born several months after her mother was called into army service. She worked as a nervous Baker and found it very stressful. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Baker responsibilities is difficult.
Ideals: Athletic. Flaws: Racist. Bonds: Job, Military. Occupation: Baker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 4000 sp. Moss agate (13 gp). Amethyst (50 gp). White pearl (50 gp).
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