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NPC Generator

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Advanced [show]


Mella Zhou, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is renowned for her bright violet dresses and hats. She has wavy red hair. This gray eyed southerner is not easily forgotten.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is able to make almost anything out of random pieces of junk.

History: She was born in a small plains village. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to raise her children well; and to unite with her brother

Ideals: Gifted, Logical. Bonds: Poor, Job, Nature, Family. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Mella Zhou, Female Half-Elf Druid 13
Medium (4'9") Half-Elf, Lawful Good (CR 13)
Armor Class 10
Hit Points 57 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 9 (-1)15 (+2)
Skills Arcana +5, Persuasion +6
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Citrine (30 gp). Deep blue spinel (1300 gp). Chalcedony (30 gp). Sard (30 gp). Blue sapphire (1300 gp). Freshwater pearl (15 gp). Banded agate (15 gp). Deep blue spinel (1300 gp). Moonstone (30 gp). Black pearl (1300 gp). Red spinel (70 gp). Golden pearl (70 gp). 1 Medium magic item.


Social Check DCs


Beast In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bowyer does. He carries a battered rapier and tarnished quarterstaff as well. His brown fur is heavily combed to the right. His hazel eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a island tribe. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Job, Guardian, Nature, Adventurer. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Beast In the Wind, Male Tabaxi Aristocrat 7
Medium (6'3") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 9 (-1)12 (+1) 13 (+1)12 (+1)
Skills Religion +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. With a patchy blonde beard and wild blonde hair. His eyes, though not visible through his cowl, are violet.

Personality: His tongue was cut out and he uses sign language. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of western immigrants he idolized his father. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Many drow want him driven away; and someone believes him a fraud

Ideals: Athletic. Flaws: Disease. Bonds: Family, Immigrant, Job, Enemies. Occupation: Server

Voice: Australian accent

Attributes [hide]

Morkral Ungart, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)16 (+3) 12 (+1)8 (-1)
Skills History +5, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Halfling, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bardryn Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. Her hair is greying and her face has many wrinkles. This green eyed southerner is not easily forgotten.

Personality: Abrasive and pushy, she has a hard time making friends. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Bardryn was raised in a hard working conservative environment. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting illithids, the young Bardryn began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Enemies, Rich. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Bardryn Bigtoe, Female Dwarf Wizard 6
Medium (3'11") Dwarf, Neutral Good (CR 6)
Armor Class 13
Hit Points 34 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)14 (+2) 14 (+2)12 (+1)
Skills Investigation +5, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 300 gp. Red garnet (50 gp). Freshwater pearl (11 gp). Azurite (11 gp). Star rose quartz (20 gp).


Social Check DCs

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