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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Isabella Barney, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'9". She wears a faded coat and loose pants complete with top hat. She sports a flattop hair cut. Her eyes are likewise violet.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born the only child of a wealthy merchant. After coming to the age of reason, Isabella took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption

Ideals: Joker, Justice, Entrepeneur, Gifted. Bonds: Criminal record. Occupation: Seamstress

Voice: Timid voice

Attributes [hide]

Isabella Barney, Female Human Warlock 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Athletics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 1 Banded mail.


Social Check DCs


Immeral Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is cut short. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his mother was called into army service. He was taken from his home at a very young age. He was granted arcane powers by his dying brother.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Mundane, Depressed. Bonds: Military, Slave. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Immeral Floshem, Male Elf Adept 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1800 sp. 1 Darkwood Buckler.


Social Check DCs


Guy Ansley, Male Human [Permalink]

Personal [hide]

Description: A 5'0" eastern man, he wears a brown coat over a black low-cut shirt, and a small hat upon his head. His hair is chestnut and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Ruler, who enjoyed hunting, Guy was taken on many hunting expeditions. After coming to the age of reason, Guy took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and he is terrified, and will act out of fear

Ideals: Gifted, Impeccable. Flaws: Antagonistic, Fearful. Bonds: Nature. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Guy Ansley, Male Human Warrior 11
Medium (5'0") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 58 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 6 (-2)15 (+2)
Skills Intimidation +6, Investigation +5
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 3000 gp. Blue star sapphire (900 gp). Peridot (20 gp). Black star sapphire (900 gp).


Social Check DCs


Wella Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this eastern woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her hair in dreadlocks. Her eyes are brown and she is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Sold as a small child to a slaver, Wella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She's repulsed by the PC; and she is greedy

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Rich, Mentor. Occupation: Shepherd

Voice: Posh accent

Attributes [hide]

Wella Strongbones, Female Halfling Barbarian 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Nature +3, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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