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NPC Generator

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Advanced [show]


Ida Westcott, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is brown and curly. Her hazel eyes are passionate and lively.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. As long as the job gets done she does not care how it got done.

History: She was raised by priests from a young age. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Shy. Bonds: Adventurer, Religious, Mentor. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Ida Westcott, Female Human Fighter 10
Medium (4'10") Human, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 66 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 17 (+3)14 (+2)
Skills Persuasion +6, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1900 gp. Violet garnet (1400 gp). Onyx (50 gp). Azurite (5 gp). Fiery yellow corundum (800 gp). Obsidian (5 gp). Blue star sapphire (800 gp). Deep blue spinel (1400 gp). Malachite (5 gp).


Social Check DCs


Azzakh Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants, and he perpetually has his sai ready. He keeps his rusty crest in a pixie cut. His eyes are red and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Sailor business at a young age. His father was a soldier and died while he was still young. Azzakh was left his father's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Bonds: Job, Military, Enemies. Occupation: Sailor

Voice: Eastern European accent

Attributes [hide]

Azzakh Yarjerit, Male Dragonborn Druid 8
Medium (6'3") Dragonborn, Lawful Good (CR 8)
Armor Class 11
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Athletics +6, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 7000 sp. Aquamarine (1600 gp). Alexandrite (1600 gp).


Social Check DCs


Gale Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a simple brown robe with white stripes complete with hood. Her fur is cinnamon and curly. She wears a mask on her face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Gale lived on a farm with her mother, near the main road leading to a nearby town. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. Due to her spouse's obsession with being a Fortune-teller they were divorced and she won custody of their daughter. She worked as a Armorer, and she later adopted a second daughter.

Motivation: A strong sense of loyalty to Dragonborn people.

Ideals: Opinionated. Flaws: Impulsive, Racist. Bonds: Family. Occupation: Armorer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gale Of World, Female Tabaxi Commoner 9
Medium (5'7") Tabaxi, True Neutral (CR 9)
Armor Class 14
Hit Points 37 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 6000 sp.


Social Check DCs


Falkrunn Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears brown trousers with blue and black striped suspenders. She wears various colorful collared shirts. Her silver hair is braided into rings. Her gray eyes dart from person to person.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She works hard and plays hard.

History: Falkrunn was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. After coming to the age of reason, Falkrunn took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted psionic powers by her dying brother.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Poor, Job. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Falkrunn Burrowfound, Female Dwarf Barbarian 4
Medium (4'2") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 47 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 19 (+4)10 (+0) 14 (+2)2 (-4)
Skills Performance -2, Persuasion -2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. Pink pearl (40 gp). Brown-green garnet (40 gp). 1 Minor magic item.


Social Check DCs

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