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NPC Generator

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Advanced [show]


Lewis Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on his right hand. He wears his silver hair down. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Retire the richest man in the west; and many dire rats want him driven away

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Poor, In love, Enemies. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Lewis Van Es, Male Half-Elf Monk 5
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)9 (-1) 11 (+0)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Beckwith, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a grey tunic with brown highlights, and long yellow pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He has achieved small success as a Blacksmith.

Motivation: Revenge; and sabotage a competitor

Flaws: Shy, Addict. Bonds: Rich, Job, Enemies. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Diggory Beckwith, Male Human Aristocrat 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)9 (-1) 9 (-1)16 (+3)
Skills History +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp.


Social Check DCs


Gnarsh Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His black hair is styled in orderly dreadlocks. His fierce green eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born several months after his mother was called into army service. When Gnarsh reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Justice, Entrepeneur. Bonds: Immigrant, Enemies, Military. Occupation: Body Guard

Voice: Hard of hearing, loud

Attributes [hide]

Gnarsh Lindsay, Male Half-Orc Sorcerer 3
Medium (6'9") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)7 (-2) 14 (+2)10 (+0)
Skills Nature +0, Religion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Gold dragon comb with red garnet eye (500 gp). Silver comb with moonstones (800 gp). 1 Antitoxin. 8 Acid flasks. 1 Holy water.


Social Check DCs


Korfel Floshem, Male Elf [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his sickle always slung over his shoulder. His hair is cut close to his head. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Korfel lived on a farm with his mother, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Marry his brother to traveling adventurers.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Family, Slave. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Korfel Floshem, Male Elf Aristocrat 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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