Dustin Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a large yellow jacket. He has white hair. He has brown eyes and a yellow hat with a tan feather.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He comes from a rich northern family. His first spouse was a Layabout, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. He hasn't told them the truth, but wants to settle down with them.
Motivation: To clean up the streets; and meet up once more with his childhood friend
Ideals: Justice. Bonds: Has a crush, Adventurer, Rich, Family, Guardian. Occupation: Bookbinder
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 7 (-2) | 18 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Goblin, Celestial, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp. Azurite (7 gp).
Eran TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'2" has a big stupid grin on her face most of the time. She dresses in white turtlenecks beneath a brown coat with grey slacks. Her white hair has been sun bleached extensively. She wears large thick round spectacles.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She comes from a rich western family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister
Ideals: Disciplined, Joker. Flaws: Insane. Bonds: Rich, Family. Occupation: Slave Trader
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 15)
Armor Class 12
Hit Points 66 (15d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 8 (-1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Terran, Abyssal
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +1
Possessions: 1000 gp. Black pearl (600 gp). Hematite (14 gp). Malachite (14 gp). Moss agate (14 gp). Fiery yellow corundum (1200 gp). Peridot (70 gp). Silver pearl (150 gp). Silver pearl (150 gp). Smoky quartz (70 gp). Sard (70 gp). Lapis lazuli (14 gp). Malachite (14 gp). Onyx (70 gp). Alexandrite (600 gp). Golden yellow topaz (600 gp). Chrysoprase (70 gp). Malachite (14 gp). Jasper (70 gp). 1 Medium magic item.
Darrow Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a red broad hat and red clothes. His golden hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Doesn't want to be a Shoemaker and was forced into it by his family.
Flaws: Mundane. Bonds: Job, Religious, Family. Occupation: Shoemaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 52 (6d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Undercommon, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 7000 sp.
Gilkass Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman likes to wear ponchos typically of a light black in addition to tight pants. She has a penchant for wearing a ring with an oversized amber on her right hand. She wears her silver crest up. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her martial abilities were realized during a raid on her village. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Sabotage a competitor; and money/treasure
Ideals: Joker, Gifted. Flaws: Racist, Shy. Bonds: Rich, Job. Occupation: Engraver
Voice: Squeaky
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 38 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 18 (+4) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Half-Plate. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!

