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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mastema Blame, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears an entirely black suit with blue socks and a vest with buckled shoes. Her red hair is braided into rings. She has red eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. As long as the job gets done she does not care how it got done.

History: Her mother raised her in a mountain cabin. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Apothecary like her father before her.

Motivation: To protect her home; and wants to work out more often

Ideals: Athletic, Professionalism. Bonds: Nature, Job, Guardian. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Mastema Blame, Female Tiefling Fighter 8
Medium (5'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 10 (+0)18 (+4)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +3

Possessions: 500 gp. Freshwater pearl (13 gp). Black opal (1000 gp). Aquamarine (200 gp). Chalcedony (30 gp). Lapis lazuli (13 gp).


Social Check DCs


Sarah Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a simple violet robe with tan stripes complete with hood. She has wavy blonde hair. Her eyes are violet.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a logical person and will generally grow upset if things defy logic and science.

History: Sarah was born the youngest of three triplets. A few years later when the north was not economically sound they moved to her current location. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Disciplined, Logical. Bonds: Immigrant, Family, Enemies. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Sarah Casilltenirra, Female Half-Elf Commoner 3
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Nature +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Silk rope.


Social Check DCs


Merla Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman wears a simple white robe with tan stripes complete with hood. Her clothes are grease stained in places. Her blonde hair, when down, is lengthy. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Merla is depressed about a lot of things. She tends to be a nihilist. She always tries to repair and not replace. It was this mentality that drove her into the Map Maker business.

History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Merla took refuge in the ruined castle and found the beat up glaive and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: She feels kind of lost in life.

Ideals: Persistence. Flaws: Depressed. Bonds: Poor, Immigrant, Nature. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Merla Greenleaf, Female Halfling Fighter 1
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 16
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 9 (-1)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5

Possessions: 150 gp.


Social Check DCs


Vonana Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has moderate length blonde hair. She has gray eyes and a brown hat with a tan feather.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Vonana studied abroad. Her homeland was ravaged by war and she spent much of her life rebuilding it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To clean up the streets; and she is content

Ideals: Gifted. Flaws: Cynical, PTSD, Mundane. Bonds: Guardian. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Vonana Hammerstone, Female Dwarf Rogue 6
Medium (4'3") Dwarf, Neutral Good (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)9 (-1) 14 (+2)13 (+1)
Skills History +2, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs

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