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NPC Generator

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Advanced [show]


Adelard Perry, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He keeps his black hair in a flapper bob. His eyes are a pleasant gray.

Personality: Always inclined to offer people food he seems plenty friendly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. He has had some formal dancing training, and achieved minor success. He was granted divine powers by his dying sister.

Motivation: Wants to work out more often; and he seems to be bored by most things

Ideals: Philantrophist, Gifted, Artistic, Athletic. Flaws: Mundane. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Adelard Perry, Male Human Cleric 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 18 (+4)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Gnoll, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: Red spinel (160 gp).


Social Check DCs


Tod Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of sais on his belt, each one with a ruby on the hilt. He has silver hair. He has hazel eyes.

Personality: Calm and collected, he is a well trained Actor. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Tod was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. One day when Tod was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Tod was heart-stricken from the event, and his father started working long hours to provde for them. He has worked as a Actor like his mother before him.

Motivation: Regain custody of his daughter.

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Poor, Job, Family. Occupation: Actor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tod Elderberry, Male Halfling Warlock 10
Small (3'0") Halfling, Lawful Good (CR 10)
Armor Class 14
Hit Points 63 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Medicine +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. His hair is brown and very short. His eyes are likewise brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He misses his home and complains about the freezing weather, even in summer.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and he loathes his own lifestyle

Ideals: Athletic. Flaws: Shy. Bonds: Immigrant, Mentor, Poor. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Fargrim Rumnaheim, Male Dwarf Druid 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 8000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Vistra Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is wearing a long, grey cloak. She keeps her black hair in a pixie cut. Her violet eyes peer out from beneath her broad grey hat.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she is a bit of a kleptomaniac

Bonds: Job, Immigrant, Nature, Adventurer, Criminal record. Occupation: Barkeep

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Vistra Broodfist, Female Dwarf Commoner 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 140 pp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Old masterpiece painting (400 gp).


Social Check DCs

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