Mozfel Hayden, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears white trousers with tan and yellow striped suspenders. He wears various colorful collared shirts. His white hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Animals are drawn to him, and he is able to talk to them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Passionate, Gifted. Bonds: Slave, Criminal record. Occupation: Weaver
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 84 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 18
Languages Common, Orc
Attacks Melee +10 / 4d10+5, Ranged +6 / 4d10+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 0 | 2 | 2 | 1 | 1 |
Possessions: 6000 gp. Golden yellow topaz (300 gp). Malachite (16 gp). Star rose quartz (80 gp). Banded agate (16 gp). Chrysoberyl (90 gp). Alexandrite (300 gp). Jasper (80 gp). Rhodochrosite (16 gp). Malachite (16 gp). Tiger eye turquoise (16 gp). Rose (80 gp). Blue sapphire (1400 gp). Alexandrite (300 gp). Black opal (1400 gp). Deep blue spinel (300 gp). Freshwater pearl (16 gp). Violet garnet (300 gp). Jade (90 gp). Moss agate (16 gp). White opal (1400 gp). Red spinel (90 gp).
Xappan Justice, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his chestnut hair to look like a famous performer. His red eyes are slightly larger than normal.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Xappan's homeland. Xappan decided to take the middle way and become a bodyguard. After a long history of fighting, Xappan and his spouse have recently divorced.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Immigrant. Occupation: Butcher
Voice: Irish accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 16)
Armor Class 10
Hit Points 165 (16d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
Possessions: 900 pp. Amethyst (90 gp). Jet (90 gp). Citrine (80 gp). Freshwater pearl (4 gp). Fiery yellow corundum (1400 gp). Carnelian (80 gp). Smoky quartz (80 gp). Moss agate (4 gp). Bloodstone (80 gp). 1 Medium magic item.
Pirithin Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While he acts the brute, he is far gentler than he would appear. He uses divination through singing.
History: He was born on a small isolated farm. His father was a soldier and died while he was still young. Pirithin was left his father's suit of armor and trained in its use and care. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Nature, Military. Occupation: Slave Trader
Voice: Low range voice
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 45 (4d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Celestial, Abyssal, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Norkruuth Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'8" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His right hand appears badly burned and disfigured. His bronze crest is braided into rings. His eyes are gold.
Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Norkruuth lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Navigator
Voice: Squeaky
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 72 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


