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NPC Generator

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Advanced [show]


Enidda Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a large blue jacket, and carries tridents. Her auburn hair is styled in orderly dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She pushes her goals aggressively. She is also a coward if confronted.

History: Born to a pair of adventurers, Enidda grew up listening to her father's many stories. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is terrified, and will act out of fear.

Ideals: Fighting, Entrepeneur. Flaws: Insane, Shy, Fearful. Bonds: Adventurer. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Enidda Gummen, Female Gnome Warrior 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)16 (+3) 17 (+3)13 (+1)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Elven, Auran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +5

Possessions: 160 gp.


Social Check DCs


Meena Gummen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear tan pants and tee shirts. Her golden hair is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is witty, but her monotone delivery comes off as unnerving She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Soapmaker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's attracted to the PC; and she would like to get married and retire

Ideals: Joker. Flaws: Fearful. Bonds: Poor, Adventurer, Has a crush. Occupation: Soapmaker

Voice: Speaks with back of mouth

Attributes [hide]

Meena Gummen, Female Gnome Ranger 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Athletics +2, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Halfling, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp.


Social Check DCs


Gennal Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light tan in addition to tight pants. He wears his hair in dreadlocks. His brown eyes peer out from beneath his Stetson tan hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He plays an instrument quite well.

History: The child of a Fletcher, who enjoyed hunting, Gennal was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gennal took refuge in the old dungeon and found the beat up kukri and armor he uses now. He now owns his own business.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Ideals: Disciplined, Artistic. Bonds: Nature, Job, Adventurer. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Gennal Mellerelel, Male Elf Fighter 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)14 (+2) 7 (-2)8 (-1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 8
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2300 sp.


Social Check DCs


Lûgnak Webley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. He has done his best to style his blonde hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A powerful slaver made him what he is. A freak accident while working with his Bricklayer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Justice. Flaws: Disease. Bonds: Adventurer, Criminal record, Mentor. Occupation: Butcher

Voice: Farmer accent

Attributes [hide]

Lûgnak Webley, Male Half-Orc Commoner 8
Medium (6'1") Half-Orc, Neutral Evil (CR 8)
Armor Class 12
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)4 (-3) 10 (+0)11 (+0)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 400 gp. Moonstone (30 gp).


Social Check DCs

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