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NPC Generator

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Advanced [show]


Salasar Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. His red crest is drawn into a tight pony tail with a butterfly scrunchie. His eyes are red and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Poor. Occupation: Carpenter

Voice: Pronounces difficult words wrong

Attributes [hide]

Salasar Hshhsstoroth, Male Dragonborn Commoner 16
Medium (6'2") Dragonborn, True Neutral (CR 16)
Armor Class 8
Hit Points 94 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 17 (+3)10 (+0) 14 (+2)15 (+2)
Skills Deception +7, Nature +5
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +3 / 4d10-2, Grapple +4

Possessions: 9000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Embroidered and bejeweled glove (4000 gp).


Social Check DCs


Spring Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears a pastel armored body suit, with a simple green line shooting up and back down and is in decent physical shape. She has done her best to style her gray fur to look like a famous performer. Her copper eyes peer out from beneath her small pastel hat.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She misses her home and complains about the freezing weather, even in summer.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A freak accident while working with her Guard father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and she is wracked by social anxiety

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Roofer

Voice: Deep voice with rolling R's

Attributes [hide]

Spring Of Clay, Female Tabaxi Commoner 1
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)12 (+1) 16 (+3)6 (-2)
Skills Persuasion +0, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Great In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His lavender fur is thinning but still full. His copper eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. Great enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. Great was born on a far southern island where he grew up under the tutelage of his father, an expert Cartwright. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Someone believes him a fraud; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Hedonist. Bonds: Immigrant, Adventurer, Enemies. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Great In Woods, Male Tabaxi Expert 2
Medium (5'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Paggen Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears baggy tan pantaloons and a black scarf. He has styled his golden hair well, parting it to the left. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with a lost civilization.

History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Addict, Secretive. Bonds: Guardian, Adventurer, Immigrant. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Paggen Boondiggles, Male Gnome Wizard 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)6 (-2) 16 (+3)14 (+2)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Blue quartz (5 gp).


Social Check DCs

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