Pelaios Loyalty, Male Tiefling [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head. He has a penchant for wearing a ring with an oversized jet on his left hand. His white hair is kept up in a ponytail inside a small hat. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: Pelaios speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Pelaios was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. After a long history of fighting, Pelaios and his spouse have recently divorced.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Cartwright
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Silk rope.
Lorilla Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a blue and green robe with the hood down. She has a slight overbite and is overall scrawny. With bright silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is harsh and unforgiving.
History: Born in the east to a Herbalist, Lorilla learned a great deal about her father's area of expertise. She made a point of taking high paying jobs and getting most of it up front. She became a Herbalist soon after.
Motivation: She has passion for adventuring and risk; and expand her business
Flaws: Insane, Depressed, Antagonistic. Bonds: Job, Adventurer. Occupation: Herbalist
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 5)
Armor Class 11
Hit Points 43 (5d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Dwarven
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
Possessions: 20 pp. Aquamarine (600 gp). Silver pearl (60 gp). Sard (60 gp). Jet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lewis Sutton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his greataxe. With a patchy blonde beard and wild blonde hair. He has several tiny emerald earrings on each ear.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.
History: Sold as a small child to a brothel owner, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Beggar
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 10)
Armor Class 12
Hit Points 66 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
Possessions: 1300 gp. Amethyst (70 gp). White pearl (70 gp).
Vonbin Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered morningstar and tarnished shortbow as well. His golden hair is kept up in a ponytail inside a broad hat. His eyes are green and he is always smoking a pipe.
Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He would rather hide behind his crafts than deal with other people.
History: He was raised in a white middle class family as the only child. He moved out south to avoid the crime he committed. He has worked as a Assassin like his father before him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he seems to be bored by most things
Ideals: Fighting, Artistic. Flaws: Shy, Mundane. Bonds: Job, Criminal record. Occupation: Assassin
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 |
Possessions: Just what you see.
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