Nirgel Harmony, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black Stetson hat and black clothes. He is bristling with hidden weapons, mostly longbows and shortbows. His blue hair, when down, is lengthy. His eyes are gold and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Nirgel hails from a village terrorized by gnolls. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has passion for adventuring and risk; and he is greedy
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Rich, Enemies, Adventurer. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Medium (6'10") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 88 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp.
Erky Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long red hair reaches down to his waist. His eyes are amber and catlike.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Erky took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.
Motivation: To prove his worth to the world; and wants to open a new tavern
Ideals: Disciplined, Gifted. Flaws: Impulsive, Insomniac. Bonds: Job. Occupation: Map Maker
Voice: Sleepy voice
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. Malachite (7 gp). Sard (50 gp). Peridot (50 gp). 1 Minor magic item.
Jabbie Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a flattop hair cut. His gray eyes lackadaisically let the world flow into them.
Personality: He is irascible and easily irritated. He is obsessed with his god.
History: Jabbie hails from a village terrorized by orcs. Through the years after Jabbie was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Jabbie's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.
Motivation: Several ex partners dislike his way of doing things and want revenge; and regain custody of his son
Flaws: Antagonistic. Bonds: Religious, Enemies, Family. Occupation: Bricklayer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 38 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 16 (+3) | 18 (+4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Goblin, Orc, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 10 pp. Banded agate (8 gp). Aquamarine (800 gp). Coral (40 gp).
Ildrex Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man likes to wear ponchos typically of a light green in addition to tight pants. He has moderate length brass crest. His eyes are a pleasant gold.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He also is a firm believer in the manly ideal.
History: He was raised in a island tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Poor, Criminal record, Nature. Occupation: Locksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 11)
Armor Class 13
Hit Points 98 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1600 gp. Cloth of gold vestments (50 gp). Brass mug with jade inlays (400 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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