Luthra Daergel, Female Gnome [Permalink]
Personal [hide]
Description: 3'1" and muscular, this southern woman wears a blue coat over a grey low-cut shirt, and a small hat upon her head. She has moderate length black hair. She has a dull look in her violet eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born at the edge of vast desert. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Athletic, Logical, Fighting. Flaws: Antagonistic. Bonds: Nature. Occupation: Locksmith
Voice: Russian accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 5 (-3) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple +5
Possessions: 3200 sp. White pearl (90 gp). Malachite (11 gp). Blue quartz (11 gp).
Rimple Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in a clean tan cloak covering his clean studded leather. He has wavy white hair. His brown eyes lackadaisically let the world flow into them.
Personality: He acts crazy and hedonistic. He is skeptical of what others tell him and is slow to trust.
History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Ideals: Persistence. Flaws: Hedonist, Shy. Bonds: Mentor, Has a crush. Occupation: Carpenter
Voice: Aggressive tone
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 290 gp.
Kasdeya Virtue, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 6'2". She dresses like a well dressed Cook does, and her gloved hand is found clutching a trident. She has wavy chestnut hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kasdeya took refuge in the ruined castle and found the beat up trident and armor she uses now. She inherited the family business which she has now maintained for 2 years.
Motivation: Balancing her hectic life and new Cook responsibilities is difficult; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Job, Nature. Occupation: Cook
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 37 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: Just what you see.
Lerissa Violence, Female Tiefling [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. Her chestnut hair is thinning but still full. Her black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. She has a habit of throwing herself into exceedingly dangerous situations.
History: Lerissa was raised in a hard working conservative environment. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better village for her children.
Motivation: She's repulsed by the PC; and further expansion of business
Flaws: Racist, Impulsive, Antagonistic. Bonds: Job, Adventurer. Occupation: Dyer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 27 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 200 gp. Jet (150 gp). Deep blue spinel (800 gp). Aquamarine (800 gp).
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