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NPC Generator

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Advanced [show]


Ugol Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Architect. He has done his best to style his white hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: To be a Tanner again; and he is unsatisfied with his job

Ideals: Passionate, Professionalism. Bonds: Job, Poor. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Ugol Dryden, Male Half-Orc Expert 3
Medium (5'2") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 12 (+1)10 (+0) 10 (+0)15 (+2)
Skills Acrobatics +3, History +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 1d8+5, Ranged +3 / 1d8+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Sindri Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His hair is long and chestnut with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. His gray eyes peer out from beneath his broad blue hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a great chef.

History: The child of western immigrants he idolized his father. Sindri liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the west, certain he would find work there.

Motivation: To be a Armorer again.

Ideals: Athletic, Gifted. Bonds: Job, Immigrant, Nature. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sindri Ironhide, Male Gnome Monk 10
Small (3'3") Gnome, Chaotic Good (CR 10)
Armor Class 12
Hit Points 95 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)10 (+0) 12 (+1)11 (+0)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Damaia Hurt, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a simple black robe with pastel stripes complete with hood. Her long silver hair is drawn into a two foot long braid. Her eyes are a pleasant red.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. The war was a terrible time for her, and Damaia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Her father raised her in a mountain cabin. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it.

Ideals: Disciplined. Flaws: Depressed. Bonds: Military, Nature, Rich. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Damaia Hurt, Female Tiefling Commoner 8
Medium (5'3") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 44 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 15 (+2)10 (+0)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damaia Fascination, Female Tiefling [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a green and pastel robe with the hood down. She carries with her a set of flails, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her red hair is smooth and relatively long. She is baby faced.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Damaia was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality.

Ideals: Fighting, Joker, Justice. Bonds: Poor, Adventurer. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Damaia Fascination, Female Tiefling Monk 12
Medium (6'3") Tiefling, True Neutral (CR 12)
Armor Class 13
Hit Points 100 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 9 (-1)15 (+2)
Skills Medicine +3, Performance +6
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp.


Social Check DCs

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