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NPC Generator

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Lvl.
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Advanced [show]


Ea Covert, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears black painted combat armor at almost all times. Beneath her clothing is a huge mess of scar tissue. She keeps her dark red hair in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a small toy that she constantly fidgets with.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Navigator arts, while her father instructed her in etiquette, music and courtly manner. She was taken as a slave by a traveling circus and forced to perform She now mingles about in high society.

Motivation: She is greedy.

Flaws: Insomniac, Addict. Bonds: Slave, Rich. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Ea Covert, Female Tiefling Barbarian 1
Medium (4'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)16 (+3) 14 (+2)18 (+4)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan, Infernal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp. Chalcedony (60 gp).


Social Check DCs


Gerard Conway, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, grey, dusty cloak. With bright golden hair and a scraggly beard. His eyes are likewise gray.

Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. A gifted student he started as a Bookbinder, but he got bored and became a Courier. He then took over the family business and is one of the better Courier for hire.

Motivation: He wants to meet his childhood hero; and many gnolls want him driven away

Flaws: Antagonistic, Addict. Bonds: Adventurer, Job, Enemies. Occupation: Courier

Voice: Smooth and feminine

Attributes [hide]

Gerard Conway, Male Human Commoner 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)8 (-1) 12 (+1)11 (+0)
Skills Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. Citrine (20 gp).


Social Check DCs


Silent In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a grey coat with yellow slacks. His fur is orange and very short. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Silent studied abroad. A freak accident while working with his Engraver father left him crippled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Antagonistic, Insane, Disease. Bonds: Family. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Silent In Woods, Male Tabaxi Paladin 3
Medium (6'10") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 9 (-1)15 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Jasper (40 gp). Azurite (4 gp). Azurite (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wrenn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large blue jacket. He has a red handlebar mustache and slicked back red hair. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy, self-centered, vain, and jealous.

History: Born in the west to a Shoemaker, Wrenn learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Wrenn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wrenn. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he desires power and/or immortality

Flaws: Greedy, Selfish. Bonds: Job, Criminal record, Adventurer. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Wrenn Scheppen, Male Gnome Druid 12
Small (3'4") Gnome, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 97 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Investigation +6, Performance +6
Senses Passive Perception 11
Languages Common, Gnome, Elven, Terran
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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