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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Georgina Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her whole body is exceptionally muscular. She keeps her blonde hair in a pixie cut. Her blue eyes dart from person to person.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She is the product a well kept family trust fund and as such has never really known need. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and she has money and likes to spend it

Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Rich, Adventurer. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Georgina Wiseacre, Female Halfling Aristocrat 8
Small (3'0") Halfling, Chaotic Good (CR 8)
Armor Class 14
Hit Points 27 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Athletics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +5

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His black fur is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Fisher but believes his peers are too gung-ho.

History: Born to a Bellfounder, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions; and to get a good night's sleep

Ideals: Gifted, Pacifist. Flaws: Insomniac. Bonds: Poor, Religious. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Three Of Wine, Male Tabaxi Aristocrat 6
Medium (5'10") Tabaxi, Lawful Evil (CR 6)
Armor Class 14
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +7, Survival +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +3

Possessions: 900 gp.


Social Check DCs


Halimath Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'5" and muscular, this western man tends to wear a violet poncho over his likewise colored trousers and shirt. His white hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.

History: Halimath was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Athletic. Flaws: Insane, Sensitive. Bonds: Adventurer, Poor. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Halimath Staurheim, Male Half-Elf Commoner 6
Medium (5'5") Half-Elf, Neutral Evil (CR 6)
Armor Class 9
Hit Points 7 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)12 (+1) 15 (+2)11 (+0)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Glim Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a tan costume with the symbols of the four houses of cards on his torso. His long blonde hair reaches down to his waist. He has hazel eyes.

Personality: Glim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Masseuse in town.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Masseuse like his father before him.

Motivation: Expand his business.

Ideals: Extrovert, Entrepeneur. Bonds: Job, Slave. Occupation: Masseuse

Voice: Soothing and warm

Attributes [hide]

Glim Gobblefirn, Male Gnome Fighter 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 15 (+2)16 (+3)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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