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NPC Generator

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Advanced [show]


Fivin Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of death around his neck, and a crossbow on his belt. His red hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a ruthless business man, a trait he acquired from his mother.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Fivin and his spouse have recently divorced.

Motivation: A deep hatred of illithids.

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Assassin

Voice: Speaks with squeezed throat

Attributes [hide]

Fivin Holimion, Male Half-Elf Commoner 14
Medium (5'10") Half-Elf, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 54 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills History +7, Nature +7
Senses Passive Perception 13
Languages Common, Elven, Infernal, Halfling
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 1000 gp. Chrysoprase (20 gp). Chalcedony (20 gp). 1 Medium magic item.


Social Check DCs


Fargas Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with red lining and desert motifs. His hair, while still mostly chestnut, has prominent grey streaks. His green eyes dart from person to person.

Personality: Eccentric and domineering, Fargas will drive conversation. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious western family, he was no stranger to responsibility. After coming to the age of reason, Fargas took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Gifted. Flaws: Impulsive, Insomniac. Bonds: Religious. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Fargas Silvereyes, Male Halfling Sorcerer 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)8 (-1) 8 (-1)5 (-3)
Skills Acrobatics +7, Persuasion +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Cloth of gold vestments (110 gp). Carved bone or ivory statuette (80 gp). 1 Minor magic item.


Social Check DCs


Dagger Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her lavender fur is still thick. She wears a mask on her face.

Personality: Always inclined to offer people food she seems plenty friendly. She also hits on women, regardless of circumstances.

History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dagger took refuge in the old dungeon and found the beat up scythe and armor she uses now. She has been saving her money to try and buy her brother's freedom.

Motivation: Seeks redemption; and marry her brother to traveling adventurers

Ideals: Philantrophist. Bonds: Has a crush, Nature, Family, Criminal record. Occupation: Servant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dagger Prim Posies, Female Tabaxi Wizard 6
Medium (6'0") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Medicine +5, Religion +6
Senses Passive Perception 12
Languages Common, Druidic, Auran, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 30 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). A small bag of saffron. (90 gp).


Social Check DCs


Seere Delight, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a wide-brimmed hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a ruthless business woman, a trait she acquired from her father.

History: The child of western immigrants she idolized her father. Seere was born on a far western forest where she grew up under the tutelage of her father, an expert Bounty Hunter. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Philantrophist, Entrepeneur. Bonds: Immigrant, Rich. Occupation: Bounty Hunter

Voice: Booming voice

Attributes [hide]

Seere Delight, Female Tiefling Sorcerer 4
Medium (5'6") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points -1 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 4 (-3)14 (+2) 12 (+1)18 (+4)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 20 pp. 1 Masterwork Artisan’s tools.


Social Check DCs

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