Agnes Ansley, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. Her hair is short and golden. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She speaks before she thinks and is too direct. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Gifted from a young age, Agnes studied abroad. After coming to the age of reason, Agnes took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hasn't been sleeping well lately.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Athletic, Gifted. Flaws: Insomniac, Impulsive, Fearful. Occupation: Doctor
Voice: German accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Druidic, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 130 gp.
Eridred Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She dresses in brown turtlenecks beneath a green coat with red slacks. She keeps her blonde hair in a flapper bob. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Eridred lived on a farm with her mother, near the main road leading to a nearby town. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Doesn't want to be a Bookbinder and was forced into it by her family; and retire the richest woman in the north
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Bookbinder
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 29 (7d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +4
Possessions: 800 gp.
Enialis Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a yellow costume with the symbols of magic on his torso. He wears a deerstalker hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Enialis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Enialis was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and he is content
Ideals: Extrovert. Flaws: Hedonist, Mundane. Bonds: Job. Occupation: Tailor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Quick Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She has a large pastel mantle and cape that has been intricately interwoven into her tan robe. She wears a wide-brimmed hat to cover her moderate length white fur. Her face is covered beneath a completely black helmet.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is frequently practicing swordplay.
History: Born in the west her family was never financially stable. While studying, she fell in love. They married and had a daughter. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Quick never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She is content.
Flaws: Mundane. Bonds: Military, Poor, In love. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 29 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 5000 sp. Banded agate (16 gp). Moonstone (20 gp). Bloodstone (20 gp). Chrysoprase (20 gp). Alexandrite (1600 gp). Eye agate (16 gp). Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

