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NPC Generator

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Advanced [show]


Cloak Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She wears her black fur down. She has a dull look in her copper eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Cloak took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the east, certain she would find work there.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister

Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Immigrant, Family. Occupation: Crown-heir

Voice: Thin and wheezing

Attributes [hide]

Cloak Shoe, Female Tabaxi Fighter 3
Medium (5'2") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)17 (+3) 10 (+0)17 (+3)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Undercommon, Halfling, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Wella Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. With bright brown hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Prone to second guessing herself, she comes off as nervous. She believes the world needs to unite to get rid of giants once and for all.

History: She comes from a rich western family. In her 10th year, her parents were killed by a giants raid, leaving Wella alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Wella was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: A deep hatred of giants; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac, Shy. Bonds: Rich, Enemies. Occupation: Seamstress

Voice: Breathy voice

Attributes [hide]

Wella Nimblefingers, Female Halfling Aristocrat 7
Small (3'0") Halfling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 22 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)10 (+0) 8 (-1)13 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 2000 sp. Aquamarine (1300 gp). Silver pearl (120 gp). Golden yellow topaz (1300 gp). Deep green spinel (120 gp).


Social Check DCs


Zogdûsh Harlan, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has wavy blonde hair. His eyes are brown.

Personality: Always inclined to offer people food he seems plenty friendly. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a necromancer, Zogdûsh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Shy. Bonds: Mentor, Adventurer, Rich. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Zogdûsh Harlan, Male Half-Orc Expert 9
Medium (6'2") Half-Orc, Lawful Good (CR 9)
Armor Class 11
Hit Points 60 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 16 (+3)10 (+0) 10 (+0)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1700 gp. Jade (50 gp). Brown-green garnet (50 gp). Lapis lazuli (5 gp). Black pearl (200 gp). Alexandrite (200 gp). 1 Minor magic item.


Social Check DCs


Margery Barney, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing a tight grey one piece outfit complete with pants, hood, and a cape and is in decent physical shape. She has moderate length auburn hair. Her green eyes peer out from beneath her Stetson grey hat.

Personality: She snorts whenever she laughs or is feeling confident. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in a small village she learned the ways of the warrior from her father. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Retire the richest woman in the north; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Entrepeneur, Fighting. Flaws: Greedy. Bonds: Adventurer. Occupation: Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Margery Barney, Female Human Ranger 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)17 (+3) 15 (+2)10 (+0)
Skills Arcana +5, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp.


Social Check DCs

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