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NPC Generator

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Advanced [show]


Drenna Hadleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white cloak and cross-gartered red stockings. She carries with her a set of monstrous two handed axes, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has styled her blonde hair well, parting it to the right. She tend to wears goggles to shield her eyes.

Personality: Stoic and calm, she prefers to meditate than take action. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: She is compelled to act according to her religious beliefs; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting, Disciplined, Impeccable. Bonds: Religious, Slave. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Drenna Hadleigh, Female Half-Orc Warlock 11
Medium (5'4") Half-Orc, Neutral Evil (CR 11)
Armor Class 13
Hit Points 82 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)7 (-2) 14 (+2)15 (+2)
Skills Investigation +2, Persuasion +6
Senses Passive Perception 12
Languages Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 110 pp. Banded agate (4 gp). Jacinth (2000 gp). Tourmaline (50 gp). Brown-green garnet (50 gp). Aquamarine (300 gp). Moonstone (60 gp). Tiger eye turquoise (4 gp). Violet garnet (300 gp).


Social Check DCs


Korfel Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. He has done his best to style his chestnut hair to look like a famous performer. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Disciplined. Flaws: Impulsive, Disease. Bonds: Rich. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

Korfel Erenaeth, Male Elf Commoner 5
Medium (5'4") Elf, Neutral Good (CR 5)
Armor Class 14
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)10 (+0) 16 (+3)10 (+0)
Skills History +3, Stealth +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Varis Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered warhammer and tarnished dagger as well. With bright blonde hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Insomniac, Selfish. Bonds: Poor, Religious. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Varis Qualanthri, Male Elf Wizard 6
Medium (4'11") Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Carnelian (30 gp). Jade (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rrath Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a small hat to hide his balding. He has a dull look in his hazel eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the north to a Fletcher, Rrath learned a great deal about his father's area of expertise. Through the years after Rrath was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Rrath's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: Expand his business.

Ideals: Joker. Flaws: Antagonistic, Addict. Bonds: Job. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Rrath Weston, Male Half-Orc Aristocrat 6
Medium (5'0") Half-Orc, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)7 (-2) 13 (+1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 800 gp. 8 Acid flasks.


Social Check DCs

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