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NPC Generator

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Advanced [show]


Tethren Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. He has wavy red hair. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of brigands once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and revenge

Flaws: Shy. Bonds: Immigrant, Enemies, Rich, Job. Occupation: Unemployed

Voice: Pirate accent

Attributes [hide]

Tethren Virtue, Male Tiefling Expert 9
Medium (5'4") Tiefling, Lawful Good (CR 9)
Armor Class 9
Hit Points 5 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 5 (-3)6 (-2) 10 (+0)20 (+5)
Skills Investigation +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 500 gp. Star ruby (400 gp). Onyx (50 gp). Chrysoprase (50 gp). Pink pearl (160 gp). Eye agate (8 gp). Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of magic on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His yellow fur is lengthy and is close to two feet long. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Two Llamas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Two Llamas grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he would like to get married and retire

Ideals: Artistic, Gifted. Bonds: Adventurer, Has a crush. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Two Llamas In the Morning, Male Tabaxi Commoner 12
Medium (6'2") Tabaxi, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 55 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)6 (-2) 13 (+1)14 (+2)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 1000 gp. Aquamarine (900 gp). Citrine (20 gp). Hematite (7 gp). Pink pearl (130 gp).


Social Check DCs


Skûn Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is still thick. He has violet eyes.

Personality: Skûn wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A deep hatred of illithids; and money/treasure

Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Adventurer, Enemies. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Skûn Atterton, Male Half-Orc Commoner 1
Medium (5'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)14 (+2) 13 (+1)8 (-1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Halfling, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 5000 cp. 1 Banded mail.


Social Check DCs


Baelitae Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair is heavily combed to the right. She has several tiny aquamarine earrings on each ear.

Personality: She will rave to anyone who will listen. She is obsessed with finding treasure.

History: Born in a small village she learned the ways of the warrior from her father. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baelitae fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Baelitae Ilphelkiir, Female Half-Elf Commoner 2
Medium (4'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 290 gp.


Social Check DCs

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