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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dondon Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a white armored body suit, with a simple red line shooting up and back down, and sports empty pouches on his belt. His red hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Expert school at a young age so that he could practice his druidic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has money and likes to spend it

Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Rich. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Dondon Tealeaf, Male Halfling Expert 4
Small (3'4") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)6 (-2) 9 (-1)16 (+3)
Skills Arcana +0, Investigation +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Beatrice Merton, Female Human [Permalink]

Personal [hide]

Description: She wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her auburn hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A deeply religious woman she believes everything happens for a reason. She invites people to come help in her community garden.

History: She was raised in a white middle class family as the only child. She struck it rich when she found rare goods in large quantities. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants revenge against gnolls; and money/treasure

Ideals: Philantrophist. Flaws: Mundane. Bonds: Rich, Religious, Enemies. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Beatrice Merton, Female Human Fighter 11
Medium (4'7") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 81 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)12 (+1) 14 (+2)18 (+4)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 900 gp. Jade (80 gp). Emerald (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Fidget, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow trousers with green and brown striped suspenders. She wears various colorful collared shirts. She is physically well-built. She wears her hair in dreadlocks. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is harsh and unforgiving.

History: She comes from a rich northern family. She has chosen to use the inheritance that was left to her frivolously. She's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: Half-Orc compassion; and sabotage a competitor

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Rich, Job. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Matilda Fidget, Female Half-Elf Sorcerer 5
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)10 (+0) 11 (+0)14 (+2)
Skills Deception +5, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp. Black pearl (1200 gp). Golden pearl (90 gp).


Social Check DCs


Donaar Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who typically wears green cloth garments or leather armor, he is not a threatening figure. His bronze crest is lengthy and is close to two feet long. His gold unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. The war was a terrible time for him, and Donaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Sellsword, who enjoyed hunting, Donaar was taken on many hunting expeditions. When Donaar reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Disease, Antagonistic, Depressed. Bonds: Military, Nature. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Donaar Qyxpahrgh, Male Dragonborn Expert 11
Medium (6'5") Dragonborn, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 36 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)11 (+0) 14 (+2)17 (+3)
Skills Athletics +4, Insight +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +6

Possessions: 330 pp.


Social Check DCs

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