Traulam Fidget, Female Half-Elf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a violet suit, tan shirt, and grey tie. She has a slight overbite and is overall scrawny. With wild brown hair. Her green eyes lackadaisically let the world flow into them.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Ruler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She feels kind of lost in life; and she is currently in port desperately looking for someone to get her out
Ideals: Joker. Flaws: Antagonistic, Depressed. Bonds: Slave, Criminal record. Occupation: Ruler
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
River In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His fur, while still mostly black, has prominent grey streaks. His yellow eyes dart from person to person.
Personality: He is overprotective of those who hire his services. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: River was raised in a hard working conservative environment. His parents enrolled him in a Adept school at a young age so that he could practice his psionic talents. He now owns his own business.
Motivation: Retire the richest man in the west; and wants a kiss
Ideals: Gifted, Entrepeneur. Bonds: Guardian, Has a crush, Job. Occupation: Fisher
Voice: French accent
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 71 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1400 gp.
Merla Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman wears an entirely white suit with tan socks and a vest with buckled shoes. Her hair is brown and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She left for the west, certain she would find work there.
Motivation: Wants a kiss; and to reunite with her absent father
Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Immigrant, Has a crush. Occupation: Layabout
Voice: Draws out vowels
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp. Violet garnet (400 gp). Fiery yellow corundum (500 gp). 2 Antitoxin. 4 Thunderstones. 2 Tanglefoot bags. 3 Holy water.
Hrathy Alston, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears clothing that is held on in multiple layers but all of it is in poor condition. She sports black long hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is extraordinarily eccentric. She believes the world needs to unite to get rid of illithids once and for all.
History: Sold as a small child to a slaver, Hrathy was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She is untrained/undisciplined, which makes her dangerous.
Motivation: Many illithids want her driven away; and a deep hatred of illithids
Ideals: Athletic. Flaws: Insane. Bonds: Poor, Enemies, Mentor. Occupation: Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 9)
Armor Class 13
Hit Points 74 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Giant
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1900 gp. Jasper (80 gp). White pearl (50 gp). Sard (80 gp). White pearl (50 gp). Star rose quartz (80 gp). Smoky quartz (80 gp). Rhodochrosite (15 gp). Fiery yellow corundum (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!

