Thomas Denholm, Male Human [Permalink]
Personal [hide]
Description: He likes to wear grey tank tops with red pants. He is physically well-built. With a patchy white beard and wild white hair. He has brown eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He got into the Bricklayer business at a young age. When Thomas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 12 years.
Motivation: Sabotage a competitor.
Ideals: Fighting. Bonds: Guardian, Nature, Job, Military. Occupation: Bricklayer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 4 (-3) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
Possessions: 1000 cp.
Chem Remorse, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his purple hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Chem was raised in a hard working conservative environment. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Unemployed for hire.
Motivation: He feels kind of lost in life; and sabotage a competitor
Ideals: Optimist, Opinionated, Gifted. Flaws: Depressed. Bonds: Job. Occupation: Unemployed
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 16)
Armor Class 9
Hit Points 99 (16d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 16 (+3) | 17 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Infernal
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
Possessions: 400 pp. Obsidian (16 gp). Red spinel (90 gp). Chrysoberyl (90 gp). Hematite (16 gp). Chalcedony (40 gp). Chalcedony (40 gp). Red garnet (90 gp). Moss agate (16 gp). Black opal (1300 gp). Alexandrite (500 gp). Red garnet (90 gp). Deep blue spinel (500 gp). Coral (90 gp). Black opal (1300 gp). Deep green spinel (90 gp). Brown-green garnet (90 gp). Azurite (16 gp). Deep blue spinel (500 gp). Rhodochrosite (16 gp). Freshwater pearl (16 gp). Freshwater pearl (16 gp). Black star sapphire (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Giselle Melancon, Female Human [Permalink]
Personal [hide]
Description: She is renowned for her bright grey dresses and hats. Her attire stands in sharp contrast to her whip, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her long golden hair reaches down to her waist. Her face is covered beneath a completely black helmet.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does not trust anyone and sleeps with one eye open.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She now travels the world, in search of power and loot.
Motivation: A strong sense of loyalty to Half-Orc people; and she wants to meet her childhood hero
Ideals: Gifted. Flaws: Antagonistic, Insomniac, Racist. Bonds: Adventurer. Occupation: Courier
Voice: Posh accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp.
Gnarsh Yorke, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Gnarsh reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Flaws: Insomniac, Racist. Bonds: Enemies, Military. Occupation: Courier
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 13 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 3000 sp. Malachite (12 gp). Moonstone (50 gp). Emerald (1300 gp). Blue quartz (12 gp).
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