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NPC Generator

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Advanced [show]


Zedaar Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear ponchos typically of a light green in addition to tight pants. His crest, while still mostly blue, has prominent grey streaks. His red eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. Energy wise he seems alert and responsive.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Warrior school at a young age so that he could practice his divine talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Professionalism, Gifted. Bonds: Job. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Zedaar Zzzxaaxthroth, Male Dragonborn Warrior 4
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 11 (+0)17 (+3)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Eye agate (5 gp). Black star sapphire (800 gp). 1 Minor magic item.


Social Check DCs


Igden Murnig, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is long and white with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. He has gleaming, smiling green eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He plays an instrument quite well.

History: He was raised by priests from a young age. A gifted student he started as a Assassin, but he got bored and became a Spice Merchant. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Bonds: Poor, Job, Religious, Mentor. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Igden Murnig, Male Gnome Fighter 11
Small (3'5") Gnome, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 85 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)11 (+0) 8 (-1)8 (-1)
Skills Athletics +3, Performance +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +3

Possessions: 180 pp. Freshwater pearl (16 gp). Jet (160 gp). Red-brown spinel (160 gp). Citrine (30 gp). Jasper (30 gp). Peridot (30 gp). Blue star sapphire (1400 gp). Pink pearl (160 gp).


Social Check DCs


Gale Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She is portly but not overly obese. She has moderate length brown fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She misses her home and complains about the freezing weather, even in summer.

History: She served in the navy to pay for her family's outstanding loans. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west; and she feels kind of lost in life

Ideals: Artistic, Entrepeneur. Flaws: Depressed. Bonds: Immigrant, Military. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Gale Treat, Female Tabaxi Paladin 9
Medium (5'8") Tabaxi, Neutral Good (CR 9)
Armor Class 13
Hit Points 28 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 7 (-2)14 (+2) 14 (+2)14 (+2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 15000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grigi Yardley, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has shaved her head bald. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves telling others what to do and how they should feel about things. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a pair of adventurers, Grigi grew up listening to her mother's many stories. Through the years after Grigi was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Grigi's mother didn't care for her much, and the feeling was mutual. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Grigi never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and wants to open a new tavern

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Adventurer, In love, Job. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Grigi Yardley, Female Half-Orc Rogue 7
Medium (5'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)10 (+0) 16 (+3)12 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1100 gp. Fire opal (900 gp). Aquamarine (700 gp).


Social Check DCs

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