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NPC Generator

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Advanced [show]


Halander Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is blonde and very short. His eyes are blue and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by giants. Halander was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Seeks redemption; and his religion dominates his actions

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Criminal record, Religious, Enemies. Occupation: Guard

Voice: Rolls R's

Attributes [hide]

Halander Goodearth, Male Halfling Aristocrat 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 160 gp.


Social Check DCs


Koeth Lathalas, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a blue costume with the symbols of his god on his torso, he is not a threatening figure. His auburn hair, when down, is lengthy. His brown unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He struck the Architect job and began his own company from there.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Joker, Fighting. Flaws: Disease. Bonds: Nature, Job. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Koeth Lathalas, Male Elf Wizard 2
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)9 (-1) 14 (+2)14 (+2)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Emen Badger, Female Half-Orc [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light white in addition to tight pants. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her brown hair, when down, is lengthy. Her eyes are a pleasant brown.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a minor phobia of water and hates getting wet.

History: The child of a Masseuse, who enjoyed hunting, Emen was taken on many hunting expeditions. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Banker soon after.

Motivation: She feels kind of lost in life; and she is terrified, and will act out of fear

Ideals: Gifted. Flaws: Fearful, Depressed. Bonds: Nature, Job. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Emen Badger, Female Half-Orc Bard 9
Medium (6'1") Half-Orc, Lawful Good (CR 9)
Armor Class 10
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nelkin Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His brown hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Overbrimming with self-confidence, Nelkin isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a plains tribe. Nelkin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable. Bonds: Poor, Adventurer, Nature. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Nelkin Jamjar, Male Halfling Bard 2
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 370 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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