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NPC Generator

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Advanced [show]


Mijira Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears an entirely black suit with brown socks and a vest with buckled shoes. She has moderate length white crest. Her gold unseeing eyes seem to look past you.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Mijira was raised in a hard working conservative environment. A freak accident while working with her Architect mother left her crippled. She has worked as a Assassin like her mother before her.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Job, Religious. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Mijira Yarjerit, Female Dragonborn Bard 6
Medium (6'6") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 4000 sp. Rhodochrosite (8 gp). Sardonyx (50 gp). Rich purple corundum (500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Frug Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male tends to wear a large blue jacket. He is tall, broad shouldered and powerfully built. His hair is long and white with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.

History: He was raised in a forest tribe. Frug was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Antagonistic, Selfish, Insomniac. Bonds: Nature, Religious. Occupation: Priest

Voice: Irish accent

Attributes [hide]

Frug Horcusporcus, Male Gnome Aristocrat 1
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 300 sp.


Social Check DCs


Gimgen Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His golden hair is lengthy. This blue eyed northerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Brewer, who enjoyed hunting, Gimgen was taken on many hunting expeditions. Gimgen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better trade route.

Motivation: Wants his loneliness to end; and to reunite with his old friends

Ideals: Disciplined, Philantrophist. Bonds: Nature, Adventurer, Has a crush. Occupation: Bellfounder

Voice: French accent

Attributes [hide]

Gimgen Goblinbane, Male Dwarf Commoner 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Mantus Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: This man dresses in black turtlenecks beneath a yellow coat with black slacks, and sports empty pouches on his belt. He keeps his long brown hair kept up in a rat tail. He has black eyes and a black hat with a yellow feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east to a Courier, Mantus learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has taken up work as a Courier and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Passionate. Flaws: PTSD, Depressed. Bonds: Job, Adventurer. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Mantus Dodge, Male Tiefling Commoner 8
Medium (6'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +5

Possessions: 600 gp. Rose (70 gp). Moonstone (70 gp). Aquamarine (1500 gp). Emerald (400 gp).


Social Check DCs

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