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NPC Generator

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Advanced [show]


Krimp Atherton, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in a clean white cloak covering his clean studded leather. His hair is blonde and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Krimp will drive conversation. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he is wracked by social anxiety

Ideals: Extrovert. Flaws: Insane, Fearful. Bonds: Slave. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

Krimp Atherton, Male Half-Orc Warrior 13
Medium (6'1") Half-Orc, Lawful Good (CR 13)
Armor Class 13
Hit Points 111 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)14 (+2) 18 (+4)7 (-2)
Skills Investigation +6, Performance +2
Senses Passive Perception 14
Languages Common, Orc, Gnome, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 4000 gp. Alexandrite (1500 gp). Malachite (6 gp). Jade (100 gp). Golden pearl (100 gp). Obsidian (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osah Scorn, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. She wears a feathered hat to cover her moderate length white hair. Her black eyes are slightly larger than normal.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She also is a firm believer in the womanly ideal.

History: She was raised in a desert tribe. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Osah's homeland. Osah decided to take the middle way and become a bodyguard. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Justice. Flaws: Impulsive. Bonds: Nature, Immigrant. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Osah Scorn, Female Tiefling Barbarian 4
Medium (6'1") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Cloak In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, yellow shirt, and tan tie. He is portly but not overly obese. His beige fur is lengthy and is close to two feet long. He has a dull look in his hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After months of barely getting by, Cloak managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and wants to open a new tavern

Ideals: Philantrophist, Gifted. Bonds: Rich, Criminal record, Job. Occupation: Layabout

Voice: High pitched, excited

Attributes [hide]

Cloak In the Wind, Male Tabaxi Commoner 14
Medium (6'10") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 69 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)15 (+2) 17 (+3)13 (+1)
Skills Arcana +7, History +7
Senses Passive Perception 13
Languages Common, Ignan, Gnoll
Attacks Melee +9 / 4d6+4, Ranged +9 / 4d6+4, Grapple +4

Possessions: 1000 gp. Aquamarine (900 gp). Deep blue spinel (900 gp). Tourmaline (70 gp). Red-brown spinel (70 gp). Moss agate (10 gp). 1 Medium magic item.


Social Check DCs


Windy Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy brown pantaloons and a tan scarf. He wears his beige fur down. This blue eyed westerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Butcher for hire.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Joker, Fighting, Logical. Bonds: Religious. Occupation: Butcher

Voice: Excited and jittery

Attributes [hide]

Windy Of Clay, Male Tabaxi Fighter 5
Medium (5'5") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs

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