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NPC Generator

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Advanced [show]


Windy Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries with her a set of quarterstaffs, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has moderate length orange fur. Her eyes are amber.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. When she's not drinking or sleeping the drinks off, she's doing music.

History: Windy hails from a village terrorized by drow. Her mother was a mechanic, and taught her how to fix just about anything. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To clean up the streets; and to protect her home

Ideals: Fighting, Artistic, Persistence. Bonds: Job, Enemies, Guardian. Occupation: Barrister

Voice: American accent

Attributes [hide]

Windy Running, Female Tabaxi Commoner 7
Medium (6'3") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)12 (+1) 8 (-1)16 (+3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 6000 sp. Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leshanna Beitz, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Her hair is short and golden. Her green eyes dart from person to person.

Personality: She is very quiet and rarely speaks above a whisper. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was a mechanic, and taught her how to fix just about anything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Persistence. Flaws: Shy, Fearful, Mundane. Bonds: Criminal record. Occupation: Sculptor

Voice: Smoker's lung

Attributes [hide]

Leshanna Beitz, Female Half-Elf Wizard 6
Medium (5'6") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)15 (+2) 17 (+3)9 (-1)
Skills Persuasion +2, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Auran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nemeia Hope, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman prefers to wear green clothing when she does not wear armor, and a wedding ring on her left hand. She keeps her long dark red hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She speaks before she thinks and is too direct. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born to a pair of adventurers, Nemeia grew up listening to her father's many stories. Nemeia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Days after completing her studies, news broke out that her hometown was attacked by goblins. Nemeia was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: To share knowledge with the world; and several ex partners dislike her way of doing things and want revenge

Ideals: Logical. Flaws: Impulsive, Shy. Bonds: In love, Adventurer, Enemies. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Nemeia Hope, Female Tiefling Warlock 1
Medium (5'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 4 (-3)13 (+1) 12 (+1)16 (+3)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Trail Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a faded coat and loose pants complete with broad hat. He sports a flattop fur cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their son. He worked as a Stableman, and he later adopted a second son.

Motivation: He's repulsed by the PC; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Joker. Flaws: Antagonistic. Bonds: Family, Debt. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Trail Timber, Male Tabaxi Commoner 1
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)8 (-1) 12 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. 1 Banded mail.


Social Check DCs

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