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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Trym Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She has a large white mantle and cape that has been intricately interwoven into her blue robe. Her hair is long and chestnut with streaks of red, and is pulled back with small white clips. Her green unseeing eyes seem to look past you.

Personality: Stoic and calm, she prefers to meditate than take action. She is a great chef.

History: Trym was raised in a hard working conservative environment. A freak accident while working with her Performer father left her crippled. She was granted druidic powers by her dying brother.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Poor, Job. Occupation: Tanner

Voice: Hollow voice

Attributes [hide]

Trym Porridgepot, Female Halfling Rogue 3
Small (3'1") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)7 (-2) 13 (+1)12 (+1)
Skills Investigation +0, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ralf Wakefield, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a grey shirt with thin black vertical stripes and pastel pants. His whole body is exceptionally muscular. He keeps his red hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He left for the west, certain he would find work there.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Persistence. Flaws: Shy, Disease. Bonds: Immigrant, Rich. Occupation: Bricklayer

Voice: Scandinavian accent

Attributes [hide]

Ralf Wakefield, Male Human Bard 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)14 (+2) 17 (+3)16 (+3)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 60 gp. Moonstone (20 gp). 1 Climber’s kit.


Social Check DCs


Adam Shipley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a grey and green robe with the hood down. His tied-back hair is auburn. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Adam was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic. Flaws: Addict. Bonds: Enemies, Job, Nature. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Adam Shipley, Male Human Adept 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Stealth +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 110 gp.


Social Check DCs


Quilla Folkor, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this woman wears a tight fitting blue shirt and pants. Her black hair is well kept. Her face is covered beneath a completely black helmet.

Personality: She acts crazy and hedonistic. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the west, but her parents moved at a very young age to the north. After coming to the age of reason, Quilla took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Immigrant. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Quilla Folkor, Female Gnome Commoner 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 15 (+2)16 (+3)
Skills Performance +5, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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