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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Matilda Myerscough, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears rags and sports a simple walking cane. Her brown hair is lengthy. Her eyes are a pleasant blue.

Personality: She is happy with her job as a Courier. She turns her eye from what people do, preferring to live and let live. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born in a small village she learned the ways of the warrior from her father. She made a point of taking high paying jobs and getting most of it up front. She's also a talented Gardener, but doesn't like to broadcast it.

Motivation: She wants to meet her childhood hero; and she feels kind of lost in life

Ideals: Justice, Fighting. Flaws: Depressed. Bonds: Poor, Job, Adventurer. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Matilda Myerscough, Female Human Aristocrat 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)16 (+3) 16 (+3)10 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Draconic, Ignan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 140 gp.


Social Check DCs


Arnold Gentry, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and prefers to wear grey pants and tee shirts. His right leg appears badly burned and disfigured. His hair is cut close to his head. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Halfling culture. He takes great joy in being the best Gardener in town.

History: Arnold was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. He has set out to sabotage the competition.

Motivation: His relatives are trying to arrange a marriage; and to clean up the streets

Flaws: Racist. Bonds: Job, Family, Guardian. Occupation: Gardener

Voice: Soft and mumbly

Attributes [hide]

Arnold Gentry, Male Human Cleric 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 8 (-1)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Erky Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his blue robe and has his shortbow always slung over his shoulder. His hair is always cut to a buzz. He has gleaming, smiling gray eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Erky lived on a farm with his father, near the main road leading to a nearby town. Erky was born on a far eastern desert where he grew up under the tutelage of his father, an expert Armorer. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and he wants to get laid

Ideals: Joker, Optimist. Bonds: Family, Immigrant, Has a crush. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Erky Albaratie, Male Gnome Warrior 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)9 (-1) 13 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 250 gp.


Social Check DCs


Reirak Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light brown in addition to tight pants. His black hair is thinning but still full. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. Further he is a bit of a stoner and is frequently out of it.

History: A powerful wizard made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted from career to career and currently works as a Adventurer.

Motivation: He has comitted a past crime that haunts him to this day; and he feels threatened by others

Flaws: Addict, Fearful. Bonds: Immigrant, Job, Mentor, Criminal record. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Reirak Rubyeye, Male Dwarf Druid 1
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp.


Social Check DCs

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