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NPC Generator

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Advanced [show]


Jebeddo Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He has a large tan mantle and cape that has been intricately interwoven into his grey robe, and his gloved hand is found clutching a hand crossbow. He has a auburn handlebar mustache and slicked back auburn hair. His violet eyes are passionate and lively.

Personality: This man loves music and to teach people music more than just about anything. When he's not drinking or sleeping the drinks off, he's doing music.

History: He got into the Mason business at a young age. Jebeddo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult.

Ideals: Artistic. Bonds: Job, Nature. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

Jebeddo Quillsharpener, Male Gnome Warrior 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)10 (+0) 8 (-1)5 (-3)
Skills Arcana +2, Performance -1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Nuraval Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He carries with him a set of daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His auburn hair and beard is wavy and long. His eyes are green.

Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Nuraval was born in the south. At a young age he loved to build and create. After coming to the age of reason, Nuraval took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Fighting, Gifted, Persistence, Impeccable. Bonds: Rich. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Nuraval Brawnanvil, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp. 1 Half-Plate.


Social Check DCs


Alexandre Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright grey suits and hats. His hair is cut close to his head. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now travels the world, in search of power and loot.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Religious, Adventurer, Family. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alexandre Hastings, Male Human Paladin 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)18 (+4) 13 (+1)12 (+1)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Auran, Goblin, Gnoll, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 gp.


Social Check DCs


Adran Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. His silver hair is still thick. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Adran's first love is himself. His second love is also himself. He receives visions of the future at random moments

History: Gifted from a young age, Adran studied abroad. He made a point of taking high paying jobs and getting most of it up front. During his travels, Adran and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Adran discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Adran fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Adran Netyoive, Male Elf Barbarian 4
Medium (5'0") Elf, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 11 (+0)16 (+3) 18 (+4)14 (+2)
Skills Nature +5, Stealth +7
Senses Passive Perception 14
Languages Common, Elven, Ignan, Giant, Terran
Attacks Melee +3 / 1d10+1, Ranged +7 / 1d10+5, Grapple +5

Possessions: 15000 sp.


Social Check DCs

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