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NPC Generator

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Advanced [show]


Ruloth Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, she is not a threatening figure. She wears a wide-brimmed hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Ruloth is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born in the north to a Masseuse, Ruloth learned a great deal about her mother's area of expertise. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Retire the richest woman in the north; and she is unsatisfied with her job

Ideals: Entrepeneur, Passionate, Logical. Bonds: Family, Job. Occupation: Masseuse

Voice: Pronounces O like U

Attributes [hide]

Ruloth Qyxpahrgh, Female Dragonborn Expert 10
Medium (6'3") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 73 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)9 (-1) 17 (+3)14 (+2)
Skills Acrobatics +7, Animal Handling +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7

Possessions: 900 gp. Red garnet (150 gp). Blue diamond (4000 gp). Jacinth (4000 gp). Coral (150 gp).


Social Check DCs


Three On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Cartwright. She has a slight overbite and is overall scrawny. She has styled her white fur well, parting it to the right. Her eyes are a pleasant hazel.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Three has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and further expansion of business

Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Poor, Job, Adventurer. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Three On the Water, Female Tabaxi Ranger 6
Medium (5'4") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Performance +5, Stealth +4
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. Blue quartz (8 gp). Moonstone (30 gp). Moss agate (8 gp). Jade (130 gp).


Social Check DCs


Meriele Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She is typically in her Detective uniform. She is physically well-built. She sports a flattop hair cut. This violet eyed southerner is not easily forgotten.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She tends to her Detective job now, and dutifully fulfills any obligations she has.

Motivation: She wants nothing more than to rejoin the army; and she is unsatisfied with her job

Flaws: Antagonistic. Bonds: Job, Immigrant, Nature, Military. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Meriele Arnuanna, Female Elf Rogue 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Thodris Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her skin is fair and her fingers are delicate and long. Her brown hair is kept up in a ponytail inside a feathered hat. Her hazel eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: From birth she was tutored by a cruel and relentless mentor. Through the years after Thodris was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Thodris's mother didn't care for her much, and the feeling was mutual. She then took over the family business and is one of the better Engraver for hire.

Motivation: To share knowledge with the world; and balancing her hectic life and new engraver responsibilities is difficult

Ideals: Fighting, Disciplined, Logical. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Thodris Trollbleeder, Female Dwarf Wizard 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)17 (+3) 11 (+0)5 (-3)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Goblin, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 5000 cp.


Social Check DCs

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