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NPC Generator

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Advanced [show]


Gesrethe Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a green collared shirt and blue skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. Her white crest is heavily combed to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is extraordinarily eccentric. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Gesrethe is combative with any and all who dare try her patience in the slightest.

History: When she was but 8 years old her parents immigrated from the north. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Justice, Entrepeneur. Flaws: Insane. Bonds: Immigrant. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Gesrethe Daardendrian, Female Dragonborn Druid 6
Medium (6'6") Dragonborn, Lawful Evil (CR 6)
Armor Class 8
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 11 (+0)6 (-2) 7 (-2)16 (+3)
Skills Acrobatics +1, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Caelynn Elsing, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a tight fitting yellow shirt and pants. Her brown hair is heavily combed to the right. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. When she's not drinking or sleeping the drinks off, she's doing writing.

History: She was born in the north, but her parents moved at a very young age to the west. She found a children's book about a Half-Elf Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In the meantime she has taken over work as a Bowyer and occasionally as a mercenary.

Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture

Ideals: Artistic. Bonds: Job, Immigrant, Adventurer, Criminal record. Occupation: Bowyer

Voice: Smoker's lung

Attributes [hide]

Caelynn Elsing, Female Half-Elf Ranger 2
Medium (4'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)12 (+1) 17 (+3)9 (-1)
Skills Athletics +2, Nature +3
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 cp. Deep blue spinel (300 gp). Aquamarine (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Thamuz Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Body Guard. His chestnut hair has been sun bleached extensively. His black eyes peer out from beneath his wide-brimmed black hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Thamuz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Flaws: Insomniac, Disease. Bonds: Adventurer, Rich, Family. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Thamuz Grief, Male Tiefling Barbarian 8
Medium (6'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 68 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 600 gp. Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). A small bag of saffron. (60 gp).


Social Check DCs


Hugh Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is black and curly. His eyes are likewise green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Spice Merchant, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and he is compelled to act according to his religious beliefs

Ideals: Persistence, Joker, Fighting. Bonds: Poor, In love. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Hugh Zheng, Male Half-Elf Aristocrat 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)14 (+2) 18 (+4)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 14
Languages Common, Elven, Ignan, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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