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NPC Generator

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Advanced [show]


Ghaliver Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair is red and curly. His green eyes lackadaisically let the world flow into them.

Personality: Ghaliver wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Halfling conditions. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Ideals: Disciplined. Flaws: Racist. Bonds: Job, Poor, Adventurer. Occupation: Bricklayer

Voice: Mumbles to self between sentences

Attributes [hide]

Ghaliver Goldfound, Male Halfling Bard 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Auran, Undercommon, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 30 pp.


Social Check DCs


Hobart Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright white and yellow, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. He sports a flattop hair cut. His eyes are brown.

Personality: Hobart hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born on a small isolated farm. Hobart was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hobart decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is untrained/undisciplined, which makes him dangerous.

Motivation: Revenge; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Insane. Bonds: Rich, Criminal record, Nature, Enemies. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Hobart Fastfoot, Male Halfling Barbarian 5
Small (3'4") Halfling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 51 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. 1 Darkwood Buckler.


Social Check DCs


Flask Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long yellow fur is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He plays an instrument quite well.

History: Gifted from a young age, Flask studied abroad. His druidic abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Dyer.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Artistic, Gifted, Fighting. Flaws: Depressed. Bonds: Job. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Flask Fang, Male Tabaxi Expert 10
Medium (6'3") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills Performance +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 600 gp. Silver chalice with lapis lazuli gems (120 gp). Silver chalice with lapis lazuli gems (120 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears suspenders and violet workpants. His shirt is blue, and he wears a heavy violet leather apron most of the time. His golden hair is still thick. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: To reunite with his old friends; and someone believes him a fraud

Ideals: Optimist. Flaws: Sensitive. Bonds: Poor, Adventurer, Enemies. Occupation: Stylist

Voice: Breathy voice

Attributes [hide]

Bernard Burrows, Male Half-Elf Bard 11
Medium (5'0") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 7
Hit Points 71 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 15 (+2)8 (-1) 16 (+3)9 (-1)
Skills History +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +1 / 3d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 400 gp. Rhodochrosite (8 gp). Golden yellow topaz (500 gp). White pearl (80 gp). Hematite (8 gp). White pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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