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NPC Generator

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Advanced [show]


Mardnab Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright blue and yellow, and wears rings and necklaces with large, colorful gems. Her skin is fair and her fingers are delicate and long. Sporting a black mohawk this woman's hair draws a lot of attention. Her gray eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Mardnab embodies much of what other species detest in the Gnomes. She is a great chef.

History: Gifted from a young age, Mardnab studied abroad. Her parents enrolled her in a Ranger school at a young age so that she could practice her martial talents. She got money to start a business from the gang present in town. She is greatly indebted to them.

Motivation: To find somewhere to settle down; and she has decided she is irredeemable

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Rich, Criminal record, Debt. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Mardnab Lingenhall, Female Gnome Ranger 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Giant, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1900 sp.


Social Check DCs


Arnold Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey armored body suit, with a simple green line shooting up and back down. He keeps his white hair in a flapper bob. His eyes are blue.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He works hard and plays hard.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Family. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Arnold Snowdon, Male Human Warrior 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)13 (+1) 8 (-1)13 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 pp.


Social Check DCs


Eberk Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a skull on it. He wears a feathered hat to cover his moderate length silver hair. He has amber eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Energy wise he seems alert and responsive.

History: Eberk hails from a village terrorized by giants. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants; and many giants want him driven away

Ideals: Professionalism. Flaws: Cynical. Bonds: Rich, Enemies, Nature. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Eberk Glanhig, Male Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 13 (+1)7 (-2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Infernal, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 230 gp. A miniature golden chest with tiny emeralds lining the top (110 gp).


Social Check DCs


Sariel Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her lance. She keeps her long auburn hair kept up in a rat tail. She wears large thick round spectacles.

Personality: She is almost excessively polite to everyone, even when angry. She pushes her goals aggressively. She is also a coward if confronted.

History: She got into the Map Maker business at a young age. Like her father and her brother before her, after school she went straight into learning to become a Map Maker. She ran away from her former home and has been making her living as a Map Maker for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Shy, Fearful. Bonds: Immigrant, Job. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Sariel Arnuanna, Female Elf Barbarian 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)8 (-1) 13 (+1)12 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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