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NPC Generator

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Advanced [show]


Gomory Madness, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman wears dark leathers with embroidery. Her clothes are grease stained in places. Her hair is black and curly. She wears a mask on her face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Gomory was born on a far western island where she grew up under the tutelage of her mother, an expert Brewer. She left for the west, certain she would find work there.

Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a brewer and was forced into it by her family

Ideals: Optimist, Artistic. Bonds: Poor, Immigrant, Family. Occupation: Brewer

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Madness, Female Tiefling Commoner 8
Medium (4'10") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 2 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 4 (-3)14 (+2) 12 (+1)17 (+3)
Skills History +5, Performance +6
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Dustin Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely yellow suit with grey socks and a vest with buckled shoes. His brown hair is styled in orderly dreadlocks. His brown eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a wizard, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Professionalism. Bonds: Immigrant, Nature, Mentor, Rich. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Dustin Meliamne, Male Half-Elf Sorcerer 5
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp. Brown-green garnet (130 gp). Deep blue spinel (500 gp). Iolite (30 gp).


Social Check DCs


Fargrim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears grey painted combat armor at almost all times, he is not a threatening figure. His hair is red and curly. His green unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Fargrim hails from a village terrorized by gnolls. A gifted student he started as a Cartwright, but he got bored and became a Banker. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Cartwright again; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Disease, Antagonistic. Bonds: Enemies, Job. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Fargrim Torunn, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)8 (-1) 13 (+1)9 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. A small bag of saffron. (80 gp).


Social Check DCs


Nemeia Wrath, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 5'4". She has the majority of her body covered in plate. Her long white hair is drawn into a two foot long braid. Her white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to loving parents in a slum to the south. She made a point of taking high paying jobs and getting most of it up front. She now spends her time doing works of charity.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Nemeia Wrath, Female Tiefling Adept 8
Medium (5'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)14 (+2) 16 (+3)12 (+1)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: Just what you see.


Social Check DCs

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