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NPC Generator

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Advanced [show]


Nedda Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her chestnut hair is smooth and relatively long. Her brown eyes have a joyful gleam in them most of the time.

Personality: Nedda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her job bores her to no end. She has decided to make it more interesting.

History: She was born in the north. Nedda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Extrovert, Logical. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Unemployed

Voice: Soft and mumbly

Attributes [hide]

Nedda Goldfound, Female Halfling Ranger 13
Small (2'9") Halfling, Chaotic Neutral (CR 13)
Armor Class 15
Hit Points 56 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Medicine +5, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +2 / 4d4-2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 3000 gp. Jade (130 gp). Chalcedony (40 gp). Moss agate (9 gp). Rhodochrosite (9 gp). Coral (130 gp). Brown-green garnet (130 gp). Onyx (40 gp). Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hrathy Thorpe, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is renowned for her bright black dresses and hats. She keeps her long silver hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is calm most of the time but flees social interaction. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she has a rivalry with the church that dominates her actions

Ideals: Athletic. Flaws: Insane, Shy, Addict. Bonds: Rich, Religious. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Hrathy Thorpe, Female Half-Orc Warrior 1
Medium (5'8") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)10 (+0) 12 (+1)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 300 sp.


Social Check DCs


Neega Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a white coat. She is portly but not overly obese. She has shaved her head bald. Her eyes, though not visible through her cowl, are hazel.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She got into the Marshal business at a young age. Her father took her hunting and taught her how to get in the mind of other creatures. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Neega Windsor, Female Half-Orc Warlock 8
Medium (5'7") Half-Orc, Neutral Good (CR 8)
Armor Class 10
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)4 (-3) 13 (+1)11 (+0)
Skills Arcana +0, Intimidation +3
Senses Passive Perception 11
Languages Orc
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Star ruby (500 gp). Deep blue spinel (1500 gp). Chrysoprase (20 gp). Chalcedony (20 gp). Azurite (9 gp). Rock crystal (20 gp).


Social Check DCs


Tenena Offund, Female Gnome [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her rapier with her veritable burlap sack of a shirt. Her skin is fair and her fingers are delicate and long. She has black hair. She wears large thick round spectacles.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She never wears the same outfit twice, unless she absolutely has to.

History: The child of southern immigrants she idolized her father. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To pay off her debts; and she's repulsed by the pc

Ideals: Philantrophist, Artistic, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Tenena Offund, Female Gnome Aristocrat 1
Small (3'0") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. White pearl (160 gp).


Social Check DCs

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