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NPC Generator

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Advanced [show]


Dagger Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears baggy pastel pantaloons and a blue scarf. Her fur, while still mostly white, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Dagger lived on a farm with her mother, near the main road leading to a nearby town. Dagger liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She wants nothing more than to rejoin the army; and her spouse's relatives view her with great suspicion

Flaws: Secretive. Bonds: Adventurer, Family, Nature, Military. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Dagger Fang, Female Tabaxi Wizard 6
Medium (4'10") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +5, Athletics +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 600 gp. Zircon (40 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nirgel Calm, Male Tiefling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered sword and tarnished rapier as well. His hair is dark red and curly. His black eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a logical person and will generally grow upset if things defy logic and science.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal music training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Logical, Gifted, Artistic. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Nirgel Calm, Male Tiefling Monk 2
Medium (6'0") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)16 (+3) 10 (+0)13 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 370 gp.


Social Check DCs


Fragrant Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears a deerstalker hat to cover his moderate length gray fur. His eyes are blue and catlike.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved out east to avoid the crime he committed. He now mingles about in high society.

Motivation: A rival would like him out of the picture; and regain custody of his son

Ideals: Impeccable, Philantrophist. Bonds: Rich, Criminal record, Family. Occupation: Masseuse

Voice: Eastern European accent

Attributes [hide]

Fragrant Of Spirit, Male Tabaxi Ranger 10
Medium (6'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 71 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +4, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 140 pp. Cloth of gold vestments (160 gp). Gold dragon comb with red garnet eye (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bethrynna Horineth, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She usually wears her blue robe and has her quarterstaff always slung over her shoulder. She wears her brown hair down. Her eyes are likewise blue.

Personality: She has a massive crush on the younger sibling of the Bounty Hunter who has hired her part-time. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was always a brilliant, if unscrupulous mind. She was an athlete and attended two major summer competitions. She never won. She has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to raise her children well; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Insane. Bonds: Has a crush, Family. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Bethrynna Horineth, Female Elf Ranger 5
Medium (4'11") Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp.


Social Check DCs

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