Kelter Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man dresses like a well dressed Knight does and is in decent physical shape. His silver hair is styled in orderly dreadlocks. This gray eyed easterner is not easily forgotten.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.
History: Kelter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He became a Knight soon after.
Motivation: He is wracked by social anxiety.
Flaws: Selfish, Fearful. Bonds: Job, Poor, Nature. Occupation: Knight
Voice: Pirate accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 46 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 14 (+2) | 8 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 14
Languages Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp.
Enna Elsing, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and is well dressed, constantly wearing a violet suit, green shirt, and white tie. She has a very tight haircut. Her eyes, though not visible through her cowl, are violet.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a pair of adventurers, Enna grew up listening to her mother's many stories. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She then took over the family business and is one of the better Fletcher for hire.
Motivation: To clean up the streets; and sabotage a competitor
Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Job, Guardian. Occupation: Fletcher
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 15)
Armor Class 13
Hit Points 121 (15d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +6
Possessions: 2000 gp. Deep blue spinel (1400 gp). Aquamarine (1400 gp). Violet garnet (1400 gp). Lapis lazuli (10 gp). White pearl (100 gp). Jade (100 gp). Rich purple corundum (400 gp). Violet garnet (1400 gp). Alexandrite (1400 gp). Malachite (10 gp). Freshwater pearl (10 gp). Black pearl (1400 gp). White pearl (100 gp). Golden yellow topaz (1400 gp). Star rose quartz (60 gp). Star ruby (400 gp).
Ratanák Sherwood, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a tight fitting white shirt and pants. His black hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. He was granted divine powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure
Ideals: Joker, Gifted. Flaws: Insane. Bonds: Religious, Rich. Occupation: Carter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 17)
Armor Class 11
Hit Points 125 (17d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 18 (+4) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
Possessions: 8000 gp. Black pearl (1600 gp). Deep blue spinel (1600 gp). Brown-green garnet (40 gp). Rose (70 gp). Zircon (70 gp). Red garnet (40 gp). Emerald (1000 gp). Pink pearl (40 gp). Hematite (6 gp). Malachite (6 gp). Violet garnet (1600 gp). Hematite (6 gp). Moonstone (70 gp). Tourmaline (40 gp). Jade (40 gp). Silver pearl (40 gp). Violet garnet (1600 gp). Violet garnet (1600 gp). Black pearl (1600 gp). Aquamarine (1600 gp). Sard (70 gp). Rock crystal (70 gp). Deep blue spinel (1600 gp). Carnelian (70 gp). Emerald (1000 gp). Golden yellow topaz (1600 gp).
Nimble Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses like a well dressed Tailor does. Her white fur is lengthy. She is baby faced.
Personality: She is fixated on the number 83. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a small toy that she constantly fidgets with.
History: She got into the Tailor business at a young age. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and she is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane, Addict. Bonds: Job, Immigrant. Occupation: Tailor
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 47 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 19 (+4) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1200 gp.
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Their contribution stands as a beacon of hope for all adventurers!


