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NPC Generator

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Advanced [show]


Semyaza Kindness, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black broad hat and black clothes. She carries with her a set of greataxes, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She keeps her purple hair in a pixie cut. Her eyes are white and she is always smoking a pipe.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born in the north to a Shipwright, Semyaza learned a great deal about her mother's area of expertise. A gifted student she started as a Ploughman, but she got bored and became a Shipwright. She used her abilities to trick people and travel the world for free.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate, Logical. Bonds: Has a crush, Job, Criminal record. Occupation: Shipwright

Voice: Switch between two voices

Attributes [hide]

Semyaza Kindness, Female Tiefling Adept 3
Medium (6'1") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)8 (-1) 13 (+1)18 (+4)
Skills Insight +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Just what you see.


Social Check DCs


Adam Myerscough, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man usually wears his grey robe and has his mace always slung over his shoulder. His moppish black hair is in a traditional bowl cut. His amber eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His father raised him in a mountain cabin. Like his mother and his sister before him, after school he went straight into learning to become a Stableman. He has drifted from career to career and currently works as a Stableman.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Flaws: Shy, Forgetful. Bonds: Nature, Job, Debt. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Adam Myerscough, Male Human Cleric 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)11 (+0) 13 (+1)8 (-1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp.


Social Check DCs


Agnes Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She sports violet clothing, slightly heavier than average wear. Her red hair, when down, is lengthy. Her green eyes dart from person to person to random spaces in the air.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses divination through singing.

History: Agnes was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. After coming to the age of reason, Agnes took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Agnes fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down; and she's repulsed by the pc

Ideals: Gifted, Fighting. Flaws: Antagonistic, Mundane. Bonds: Poor. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

Agnes Ofandrus, Female Half-Elf Rogue 4
Medium (5'2") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 9 (-1)11 (+0)
Skills Medicine +1, Religion +5
Senses Passive Perception 9
Languages Common, Elven, Orc, Druidic, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Sun Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white fur has been sun bleached extensively. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: To clean up the streets; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Job, Guardian. Occupation: Doctor

Voice: Draws out vowels

Attributes [hide]

Sun Plume, Male Tabaxi Fighter 10
Medium (6'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 9
Hit Points 97 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)10 (+0) 11 (+0)17 (+3)
Skills Intimidation +7, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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