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NPC Generator

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Advanced [show]


Robert Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time. His silver hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Robert took refuge in the large cave and found the beat up pickaxe and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Rich, Nature. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Robert Markum, Male Half-Elf Adept 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 17 (+3)15 (+2)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Draconic, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Claira Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is well dressed, but even with her fine clothing she looks run-down. She has a very tight haircut. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Assassin arts, while her father instructed her in etiquette, music and courtly manner. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She inherited the family business which she has now maintained for 13 years.

Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable

Ideals: Athletic. Bonds: Criminal record, Job, Rich, Mentor. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Claira Ariessus, Female Elf Druid 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Efferil Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'6". He wears bulky violet painted plate armor, and his gloved hand is found clutching a quarterstaff. His hair is short and brown. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Efferil studied abroad. After coming to the age of reason, Efferil took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: To reunite with his old friends; and to settle down with his crush

Ideals: Gifted. Flaws: Insane, Selfish. Bonds: Adventurer, Has a crush. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Efferil Tiltathana, Male Half-Elf Barbarian 1
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)18 (+4) 11 (+0)12 (+1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Ignan, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Wymar Morton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears grey leather gloves, a grey jacket, and tight pants, and a wedding ring on his right hand. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His blue eyes peer out from beneath his deerstalker grey hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is currently in port desperately looking for someone to get him out; and meet up once more with his childhood friend

Ideals: Logical. Bonds: In love, Guardian, Adventurer, Slave. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Wymar Morton, Male Human Aristocrat 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 16 (+3)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs

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