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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Myev Ainsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she has the majority of her body covered in plate. Her tied-back hair is red. Her hazel eyes are passionate and lively.

Personality: She has a massive crush on the younger sibling of the Adventurer who has hired her part-time. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the east to a Adventurer, Myev learned a great deal about her mother's area of expertise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has worked as a Adventurer like her mother before her.

Motivation: She is greedy.

Flaws: Secretive. Bonds: Has a crush, Job, Rich. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Myev Ainsworth, Female Half-Orc Expert 5
Medium (4'8") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Athletics +5, Deception +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp. Coral (80 gp). Lapis lazuli (10 gp). Iolite (50 gp). Coral (80 gp).


Social Check DCs


Ovak Lindsey, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a feathered hat to cover her moderate length blonde hair. She wears large thick round spectacles.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of western immigrants she idolized her father. She went to a religious school and was inspired by the priests there in charitable deeds. She has dedicated herself to building a better world.

Motivation: She is compelled to act according to her religious beliefs; and to reunite with her old friends

Ideals: Persistence. Bonds: Adventurer, Religious, Immigrant. Occupation: Adventurer

Voice: Hissing voice

Attributes [hide]

Ovak Lindsey, Female Half-Orc Commoner 2
Medium (4'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 13 (+1)11 (+0) 16 (+3)9 (-1)
Skills Athletics +7, Performance +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +1

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fibblestib Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bristling with hidden weapons, mostly shortspears and swords. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As long as the job gets done he does not care how it got done.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Professionalism. Flaws: Shy. Bonds: Poor, Criminal record. Occupation: Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Fibblestib Musgraben, Male Gnome Warrior 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 13 (+1)7 (-2)
Skills Performance +0
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Donaar Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear black clothing when he does not wear armor. His silver crest is slicked back into a classic pompadour. His red eyes are passionate and lively.

Personality: Donaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered writing. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Donaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Extrovert, Fighting, Artistic. Bonds: Nature, Criminal record. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Donaar Fharngnarthnost, Male Dragonborn Expert 3
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Athletics +3, History +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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