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NPC Generator

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Advanced [show]


Callybon Beren, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a long, blue cloak. She has wavy white hair. She has a dull look in her blue eyes.

Personality: She is very quiet and rarely speaks above a whisper. She has all her life been fascinated with painting.

History: She is the product a well kept family trust fund and as such has never really known need. Callybon was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Callybon decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Callybon Beren, Female Gnome Rogue 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)11 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 60 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp).


Social Check DCs


Norman Ashley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his silver hair down. His violet eyes are passionate and lively.

Personality: Norman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Extrovert. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Norman Ashley, Male Human Adept 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 15 (+2)17 (+3)
Skills Athletics +3, Religion +5
Senses Passive Perception 12
Languages Common, Undercommon, Draconic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 5000 cp.


Social Check DCs


Dreali Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a violet vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his violet boots flare out at the collars. He wears his brown hair up. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Dreali was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Gifted, Joker. Bonds: Poor, Adventurer. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Dreali Coleman, Male Half-Elf Sorcerer 3
Medium (5'2") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 7 (-2)18 (+4) 13 (+1)13 (+1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Gnome, Gnoll, Druidic, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 400 gp. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Susannah Wentworth, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a grey costume with the symbols of the sun god on her torso. Her golden hair is lengthy. She has amber eyes and a grey hat with a black feather.

Personality: She is very quiet and rarely speaks above a whisper. She is obsessed with her god.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Susannah was left her father's suit of armor and trained in its use and care. After a long history of fighting, Susannah and her spouse have recently divorced.

Motivation: She has a crush on the local Herbalist; and she wants nothing more than to rejoin the army

Flaws: Shy, Antagonistic. Bonds: Religious, Military, Has a crush. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Susannah Wentworth, Female Human Barbarian 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)14 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp. Smoky quartz (80 gp). 1 Masterwork Common Melee.


Social Check DCs

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