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NPC Generator

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Advanced [show]


Kaladan Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man very much looks the part of a Architect. He is muscular with a powerful set of arms. He has dyed his greying bronze crest a little too much giving a sharp bronze color. His gold eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is harsh and unforgiving.

History: Kaladan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Architect.

Motivation: Further expansion of business; and expand his business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Adventurer, Poor. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Kaladan Tiammanthyllish, Male Dragonborn Paladin 6
Medium (6'4") Dragonborn, Neutral Good (CR 6)
Armor Class 12
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)6 (-2) 9 (-1)18 (+4)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. White pearl (150 gp). Black pearl (1500 gp). Azurite (15 gp).


Social Check DCs


Mormo Clever, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He prefers to wear black pants and tee shirts. His hair is greying and his face has many wrinkles. His red unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A powerful slaver made him what he is. Cursed with vampirism at a very young age, Mormo has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is terrified, and will act out of fear; and to reunite with his old friends

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Adventurer, Mentor. Occupation: Fisher

Voice: German accent

Attributes [hide]

Mormo Clever, Male Tiefling Sorcerer 8
Medium (5'10") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 56 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 18 (+4)14 (+2) 15 (+2)15 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1600 gp. Emerald (800 gp). Aquamarine (700 gp). Citrine (20 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Umpen Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is lengthy and is close to two feet long. His eyes are brown and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted necromantic powers by his dying sister.

Motivation: He has comitted a past crime that haunts him to this day; and to be a spy again

Ideals: Athletic, Joker, Gifted. Bonds: Job, Rich, Criminal record. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Umpen Murnig, Male Gnome Sorcerer 6
Small (3'2") Gnome, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)8 (-1) 15 (+2)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Mara Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with top hat. Her silver hair is kept up in a ponytail inside a top hat. She wears crescent spectacles with a black brim.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is obsessed with finding treasure.

History: The child of a Cook, who enjoyed hunting, Mara was taken on many hunting expeditions. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mara grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mara. She used her abilities to trick people and travel the world for free.

Motivation: She is not mentally stable, and does not behave rationally; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Flaws: Insane. Bonds: Adventurer, Nature, Criminal record. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Mara Arnuanna, Female Half-Elf Paladin 5
Medium (4'8") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp. A roughly beaten golden orb (50 gp).


Social Check DCs

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