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NPC Generator

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Advanced [show]


Ashgarn Kimberly, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man very much looks the part of a Banker. His hair is greying and his face has many wrinkles. His eyes are likewise violet.

Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Insane. Bonds: Job, Religious, Mentor. Occupation: Banker

Voice: Scratchy, weak

Attributes [hide]

Ashgarn Kimberly, Male Half-Orc Sorcerer 2
Medium (5'2") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 100 gp.


Social Check DCs


Manfred Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He is portly but not overly obese. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Manfred speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Bonds: Religious, Enemies, Rich. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Manfred Kenley, Male Human Sorcerer 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Kriv Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and black robe with the hood down, and he perpetually has his club ready. He has black crest. He has a dull look in his red eyes.

Personality: Kriv hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Unemployed, who enjoyed hunting, Kriv was taken on many hunting expeditions. He dropped out of school before completing his studies. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Fighting, Artistic, Joker, Logical. Bonds: Nature. Occupation: Painter

Voice: German accent

Attributes [hide]

Kriv Akambherylliax, Male Dragonborn Fighter 15
Medium (6'8") Dragonborn, Neutral Evil (CR 15)
Armor Class 12
Hit Points 149 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)13 (+1) 13 (+1)16 (+3)
Skills Intimidation +8, Stealth +7
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (170 gp). 1 Medium magic item.


Social Check DCs


Griselda Mitchell, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her long white hair is drawn into a two foot long braid. She wears large thick round spectacles.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Griselda grew up listening to her mother's many stories. Griselda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with her absent mother; and to settle down with her crush

Ideals: Persistence, Justice. Bonds: Has a crush, Adventurer, Family. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Griselda Mitchell, Female Half-Elf Barbarian 3
Medium (5'7") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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