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NPC Generator

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Advanced [show]


Margery Dalton, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Spy uniform. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. Her blonde hair has been sun bleached extensively. Her brown eyes are slightly larger than normal.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her job bores her to no end. She has decided to make it more interesting.

History: Margery was raised in a hard working conservative environment. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. After a long history of fighting, Margery and her spouse have recently divorced.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with her childhood friend

Flaws: Antagonistic. Bonds: Job, In love, Adventurer, Criminal record. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Margery Dalton, Female Human Warrior 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 11 (+0)15 (+2)
Skills Religion +5, Stealth +3
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. White pearl (160 gp).


Social Check DCs


Astar Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is knotted and matted. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A true patriot, Astar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Spice Merchant business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Spice Merchant. By chance he met his brother recently and the two have been together since.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a fortune-teller again

Ideals: Joker, Fighting. Bonds: Military, Job, Family. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Astar Clandestine, Male Tiefling Warrior 8
Medium (6'2") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)19 (+4) 10 (+0)12 (+1)
Skills Animal Handling +3, History +7
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Draconic, Druidic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 3000 sp. Fiery yellow corundum (500 gp). Chrysoprase (70 gp). Jet (90 gp). Deep blue spinel (200 gp). Obsidian (15 gp). Golden yellow topaz (200 gp).


Social Check DCs


Gûnd Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His blonde hair is smooth and relatively long. His fierce violet eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He comes from a rich southern family. He was an apprentice working in his mother's forge. Recently he has begun working with bootleggers and crooks.

Motivation: Meet up once more with his childhood friend; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Bonds: Family, Criminal record, Rich, Job, Adventurer. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Gûnd Walcott, Male Half-Orc Paladin 9
Medium (6'3") Half-Orc, Neutral Evil (CR 9)
Armor Class 13
Hit Points 51 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)8 (-1) 10 (+0)10 (+0)
Skills Arcana +2, Stealth +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Az-Rans Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered glaive and tarnished longsword as well. His red hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: He loathes his own lifestyle; and to get a good night's sleep

Ideals: Fighting, Entrepeneur. Flaws: Insomniac, Depressed. Bonds: Immigrant. Occupation: Tailor

Voice: Squeaky

Attributes [hide]

Az-Rans Enfield, Male Half-Orc Paladin 7
Medium (6'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 30 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)14 (+2) 14 (+2)5 (-3)
Skills Intimidation +0, Stealth +6
Senses Passive Perception 12
Languages Common, Orc, Gnome, Goblin
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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