Trail Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: This man usually wears his brown robe and has his crossbow always slung over his shoulder. He has a penchant for wearing a ring with an oversized emerald on his right hand. His long gray fur is drawn into a two foot long braid. This blue eyed northerner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. Animals are drawn to him, and he is able to talk to them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He's since become an addict/alcoholic.
Motivation: A strong sense of loyalty to Human people; and money/treasure
Ideals: Gifted. Flaws: Impulsive, Racist, Addict. Bonds: Rich. Occupation: Dyer
Voice: Irish accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 3000 cp.
Yevelda Cromwell, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white tunic with black highlights, and long pastel pants that bunch up around her shoes, and she perpetually has her dagger ready. Her red hair is braided into rings. Her eyes are gray and catlike.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a font of random trivia from the lore and stories she has discovered
History: She got into the Marshal business at a young age. She worked as a nervous Marshal and found it very stressful. She hasn't been sleeping well lately.
Motivation: Many drow want her driven away; and balancing her hectic life and new marshal responsibilities is difficult
Ideals: Fighting, Logical. Flaws: Insomniac. Bonds: Job, Enemies. Occupation: Marshal
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 63 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 9 (-1) | 14 (+2) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +8 / 3d8+4, Ranged +3 / 3d8-1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 390 pp. Jeweled gold crown (2000 gp). Gold cup set with emeralds (6000 gp). Gold dragon comb with red garnet eye (500 gp). 1 Minor magic item. 1 Minor magic item.
Hlin Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears grey leather gloves, a grey jacket, and tight pants. She has a moderate pudge and is not very fit. She wears her hair in dreadlocks. Her blue eyes peer out from beneath her wide-brimmed grey hat.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Hlin was raised in a hard working conservative environment. Her homeland was ravaged by war and she spent much of her life rebuilding it. She then took over the family business and is one of the better Fortune-teller for hire.
Motivation: Several ex partners dislike her way of doing things and want revenge; and balancing her hectic life and new fortune-teller responsibilities is difficult
Ideals: Impeccable. Flaws: PTSD. Bonds: Adventurer, Job, Enemies. Occupation: Fortune-teller
Voice: Indian accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 7 (-2) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 1800 sp.
Astar Debauchery, Male Tiefling [Permalink]
Personal [hide]
Description: He wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a card on it. His hair is short and white. He wears a mask on his face.
Personality: Astar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised in a island tribe. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Gifted. Bonds: Rich, Job, Nature. Occupation: Brewer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'10") Tiefling, Neutral Evil (CR 17)
Armor Class 14
Hit Points 81 (17d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
Possessions: Alexandrite (900 gp). Golden yellow topaz (900 gp). Obsidian (11 gp). Black pearl (900 gp). Deep green spinel (100 gp). Deep blue spinel (900 gp). Rock crystal (30 gp). Fiery yellow corundum (1000 gp). Lapis lazuli (11 gp). Black opal (1000 gp). Aquamarine (900 gp). Chrysoberyl (100 gp). Alexandrite (900 gp). Obsidian (11 gp). Emerald (1000 gp). Pink pearl (100 gp). Moss agate (11 gp). Golden pearl (100 gp). Banded agate (11 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

